Hi, I'm using the Advanced SDK, Ep1 edition and I seem to be having real trouble getting radomness in the random numbers. I can see that there is code there for predicted/shared randoms, but I'm just using RandomFloat or random->RandomFloat but it seems to always give the same numbers. Anyone know why that would be? Am I doing it wrong?
Thanks, Mark. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

