Hi,
  I'm using the Advanced SDK, Ep1 edition and I seem to be having real 
trouble getting radomness in the random numbers. I can see that there is 
code there for predicted/shared randoms, but I'm just using RandomFloat or 
random->RandomFloat but it seems to always give the same numbers. Anyone 
know why that would be? Am I doing it wrong?

Thanks,
Mark.


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