Yeah I noticed it uses the same stream after each restart, but it wasn't 
just that. It was more the distribution, for example when playing a 
'rndwave' sound for footsteps, I have 12 wavs and it mostly seems to play 
the same few over and over (see list below - I printed out the sound name 
from 'CBasePlayer::PlayStepSound' and ran a few yards - as you can see it 
"mostly" plays sound 10 and never sound 1, 6, 7 or 12).  I think there's 
something weird going on because when I did this test there were two 
stationary bots in the server. And when I do the test again without them 
(even though they weren't generating footstep sounds), the distribution 
looks much much better. So, err, I'm more confused now.

Mark.
http://iossblog.com

player/step10.wav
player/step10.wav
player/step5.wav
player/step4.wav
player/step10.wav
player/step10.wav
player/step4.wav
player/step5.wav
player/step10.wav
player/step10.wav
player/step4.wav
player/step4.wav
player/step11.wav
player/step10.wav
player/step4.wav
player/step4.wav
player/step10.wav
player/step8.wav
player/step2.wav
player/step4.wav
player/step8.wav
player/step10.wav
player/step4.wav
player/step4.wav
player/step8.wav
player/step10.wav
player/step4.wav
player/step5.wav
player/step10.wav
player/step9.wav
player/step3.wav
player/step4.wav
player/step10.wav
player/step10.wav



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