Yeah I noticed it uses the same stream after each restart, but it wasn't just that. It was more the distribution, for example when playing a 'rndwave' sound for footsteps, I have 12 wavs and it mostly seems to play the same few over and over (see list below - I printed out the sound name from 'CBasePlayer::PlayStepSound' and ran a few yards - as you can see it "mostly" plays sound 10 and never sound 1, 6, 7 or 12). I think there's something weird going on because when I did this test there were two stationary bots in the server. And when I do the test again without them (even though they weren't generating footstep sounds), the distribution looks much much better. So, err, I'm more confused now.
Mark. http://iossblog.com player/step10.wav player/step10.wav player/step5.wav player/step4.wav player/step10.wav player/step10.wav player/step4.wav player/step5.wav player/step10.wav player/step10.wav player/step4.wav player/step4.wav player/step11.wav player/step10.wav player/step4.wav player/step4.wav player/step10.wav player/step8.wav player/step2.wav player/step4.wav player/step8.wav player/step10.wav player/step4.wav player/step4.wav player/step8.wav player/step10.wav player/step4.wav player/step5.wav player/step10.wav player/step9.wav player/step3.wav player/step4.wav player/step10.wav player/step10.wav _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

