I understand what you mean Maarten, Your might have
the right to produce a the work, but the assets you
use in doing so (Such as the af mentioned Jedi Knights
3) main need the rights of access from the publisher &
or developer to do so.

I understand that your welcome to use Xbox game
content in this way, as long as you give credit to
Microsoft for it.

I also recommend for Some's interest to look on the
face punch forums, they should have something, if not
strike a request in the relevant section on them.

Adam


--- Maarten De Meyer <[EMAIL PROTECTED]> wrote:

> I'm no lawyer, but in many countries there are
> exceptions if what he does
> really classifies as a parody. ( Without this
> clause, parodies would be a
> lot less present, since many people would not allow
> their work to be
> criticised/ridiculed ). If you google for it, you'll
> find a lot of
> information on the topic.
> 
> > Hey Some,
> >
> > You would have to gain permission from the
> copyright
> > holders before you convert / compile your
> Machinima.
> >
> > Good luck!
> >
> > Adam
> >
> >
> > --- Some Person <[EMAIL PROTECTED]> wrote:
> >
> >>
> >> Hello,
> >>
> >>
> >> We are doing a parody of Star Wars as a Machinima
> >> movie in HL2. I've been looking and finding Star
> >> Wars maps/models, but I don't think these are HL2
> >> compatible.
> >>
> >> Anyone know of HL2 compatible
> content--specifically
> >> a Mos Eisley cantina map and a Darth Vader model?
> If
> >> not, is there a way to convert either of these
> from
> >> the Jedi Knights 3 versions?
> >>
> >> Thanks!
> >>
> >>
> >>
> >
>
_________________________________________________________________
> >> How well do you know your celebrity gossip?
> >>
> >
>
http://originals.msn.com/thebigdebate?ocid=T002MSN03N0707A
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> >>
> >
>
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> >>
> >>
> >
> >
> > --------
> > Owner Nigredo Studios
> http://www.nigredostudios.com
> >
> >
> >      
>
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> >
>
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> >
> >
> >
> 
> 
> 
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> 


--------
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