This is pretty awesome, and it seems to have worked for me, thanks Jake!

On Mon, Mar 31, 2008 at 1:25 PM, Jake Breen <[EMAIL PROTECTED]>
wrote:

> Heh, thanks. Took me about 4 hours of messing around to figure it out.
> (I originally did it, but i randomly placed that command everywhere, so
> I had to narrow it down.)
>
> Also Breen is an Irish Surname I know like 4 other families that have
> the Surname Breen here (Canada eh.)
>
> Ondr(ej Hošek wrote:
> > Sharing a surname with the second installment's antagonist might have
> > given you quite a few bonus points with some members of the Half-Life
> > community already, but this is golden.
> >
> > To quote TF2's Soldier: "You deserve a medal!"
> >
> > ~~ Ondra
> >
> > On 31.03.08 5:00 Uhr, Jake Breen wrote:
> >
> >> Forgot to mention dxsupport.cfg can be found in either Source
> >> Engine.cfg's bin folder or source 2007 engine.gcf's bin folder.
> >>
> >> Jake Breen wrote:
> >>
> >>
> >>> Okay after messing with dxsupport.cfg I found a fix for the horrible
> low
> >>> quality texture bug some people are getting in hammer with orangebox
> engine.
> >>>
> >>> Extract dxsupport.cfg to SourceSDK\bin\orangebox\bin\
> >>> Then open it and on entry 10 - 14 replace the picmip lines with..
> >>>          "ConVar.mat_picmip"    "-1"
> >>> Then save it and test it out.
> >>>
> >>> Works for me anyways.
> >>>
> >>>
> >
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> >
> >
>
>
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>


-- 
Gear Dev
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