Okay after messing with dxsupport.cfg I found a fix for the horrible low quality texture bug some people are getting in hammer with orangebox engine.
Extract dxsupport.cfg to SourceSDK\bin\orangebox\bin\ Then open it and on entry 10 - 14 replace the picmip lines with.. "ConVar.mat_picmip" "-1" Then save it and test it out. Works for me anyways. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders