One of the Specialists: Source projects got far enough to implement third-person client-side. It might be worth it to contact the programmer in it.
On Thu, Apr 24, 2008 at 5:51 AM, Michael Chang <[EMAIL PROTECTED]> wrote: > Hi Andrew > > What is this Advanced SDK you speak of? I did a bit of googling but no > mention of this. Are you referring to "Start a Mod from scratch"? If so, > does that have multiplayer support..? > > If you're desperate to use the > > HL2DM stuff though it is possible to smooth out as well. > > > I do think it's possible, proven by TF2's release. However I haven't been > able to find any example online of anyone doing this successfully. AFAIK > know, no mod team has successfully implemented thirdperson client-side > animation in multiplayer without jittery upper body animation. > > I've done a fair bit (about a few months worth) of poking around and > experimenting with the code, as well as getting help here (hlcoderslist) > and > on forums (the old VERC) but could never get to the bottom of it. > > ~M > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

