On Tue, Jun 10, 2008 at 4:19 PM, Tony omega Sergi <[EMAIL PROTECTED]> wrote:
> I usually just use beyond compare.
> I will try that too
>
> On Tue, Jun 10, 2008 at 5:01 PM, Nuno Ramiro <[EMAIL PROTECTED]> wrote:
>
>> Thanks!
>>
>> About the merge of the code, is there a quick way? Or you don't know any
>> other than diff tool?
>>
>> On Tue, Jun 10, 2008 at 9:42 PM, Tobias Kammersgaard <
>> [EMAIL PROTECTED]> wrote:
>>
>> > 1) A message will usually be posted here when a code update is released.
>> > 2) No. The source code in the SourceSDK.gcf only updates when a code
>> update
>> > is released.
>> >
>> > /ScarT
>> >
>> >
>> > On 10/06/2008, Nuno Ramiro <[EMAIL PROTECTED]> wrote:
>> > >
>> > > Greetings,
>> > >
>> > > After a few problems I managed to generate the SDK for OrangeBox, and I
>> > am
>> > > starting to play with it.
>> > >
>> > > Now I have a few questions:
>> > >
>> > > - How do I know when the SDK/Code has changed?
>> > > - Everytime there's a Steam update the SDK changes?
>> > > - Is there an effective way to merge those changes? Other than manually
>> > or
>> > > with a diff tool.
>> > >
>> > > Thank you for your time.
>> > > Nuno Ramiro
>> > > _______________________________________________
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>> > > please visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> > >
>> > >
>> > _______________________________________________
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>> > please visit:
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>> >
>> >
>>
>>
>> --
>> Nuno Ramiro
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>>
>
>
> --
> -Tony
> _______________________________________________
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>
>

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