I'm a little lost to what you're talking about. I'm not sure what Visual Studio 
has to what I'm talking about. 

vproject in this case is an OS environment variable.


--- On Mon, 7/14/08, Ashley Cowey <[EMAIL PROTECTED]> wrote:

> From: Ashley Cowey <[EMAIL PROTECTED]>
> Subject: Re: [hlcoders] Vista and vproject enviroment varible
> To: "Discussion of Half-Life Programming" <[email protected]>
> Date: Monday, July 14, 2008, 12:15 AM
> Or embed a manifest as a more practicle solution.
> 
> On 7/11/08, Tom Edwards <[EMAIL PROTECTED]>
> wrote:
> >
> > UAC. Disable it.
> >
> > Grash wrote:
> > > On one machine using Vista Home Premium:
> > > I'm getting "Unable to find
> gameinfo.txt" error using CannonFodder's
> > StudioCompiler. I checked the enviroment settings on
> the machine and
> > vproject doesn't exist.
> > >
> > > Following the fix here (using the sdk to set the
> current game)
> > >
> >
> http://developer.valvesoftware.com/wiki/Vtex_troubleshooting#.22Unable_to_find_gameinfo.txt.22
> > > Though hammer is fine when it runs.
> > >
> > > hacking in through the command line "set
> vproject=<the actual game dir>"
> > does nothing.
> > >
> > > We're using the exe fix for the EP1\OB
> split.
> > > We're fine on all the machines that use XP.
> > >
> > > So what's different with Vista (or this
> version of Vista)
> > >
> > >
> > >
> > >
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> > >
> > >
> > >
> >
> >
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> >
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> >
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