I think bz2 only works for linux. I have never seen it used on windows.If it is free, and it works on windows, then wouldn't microsoft included it free? They didn't so it must not work.
On Fri, Sep 12, 2008 at 4:08 PM, Matt Hoffman <[EMAIL PROTECTED]> wrote: > Isn't Bz2 format just that? A zip library in source -- I know source can > download and unzip them on their own, it's used for maps. > > On Thu, Sep 11, 2008 at 11:40 PM, Haza <[EMAIL PROTECTED]> wrote: > >> Perhaps you just implement a zip library into source. You could then >> package >> all the scripts into a zip file; you don't even have to worry about >> checking >> if the player already has the files. >> >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Garry Newman >> Sent: Thursday, 11 September 2008 9:37 PM >> To: Discussion of Half-Life Programming >> Subject: Re: [hlcoders] Client File Download >> >> Unblocking it would still affect GMod10. >> >> GMod10 downloads Lua files using the downloadables table method with a >> dua extension, into a seperate 'download cache' folder, then uses the >> files from there. >> >> Ideally there'd be a callback into client.dll from the engine saying >> like "hey should we download this file", then one saying "hey we >> downloaded this file". >> >> And ideally it'd download more than one at a time. Especially if it >> was just being HTTP redirected. >> >> But life ain't that perfect. >> >> garry >> >> >> On Thu, Sep 11, 2008 at 3:22 AM, Haza <[EMAIL PROTECTED]> wrote: >> > Blocking lua files in other mods is just stupid, what happens when the >> mod >> > developers use a different extension, or none at all, I just think this >> > hot-fix for gmod 9 should be removed from OB. >> > >> > -----Original Message----- >> > From: [EMAIL PROTECTED] >> > [mailto:[EMAIL PROTECTED] On Behalf Of Stephen >> Swires >> > Sent: Thursday, 11 September 2008 11:50 AM >> > To: Discussion of Half-Life Programming >> > Subject: Re: [hlcoders] Client File Download >> > >> > What are you talking about? Garry's Mod 10 downloads Lua files anyway >> > with its own system, and Garry's Mod 9 still uses the Ep1 engine and >> > will always do so. >> > >> > Andrew Ritchie wrote: >> >> did the Virus makers go "Oh this new engine is very pretty I don't want >> to >> >> make viruses for it anymore, I've learned the error of my ways" >> >> >> >> because Garrys mod is now on the Orange Box engine, and it's still >> > possible >> >> for mods to implement LUA in the dlls >> >> >> >> On Thu, Sep 11, 2008 at 2:16 AM, Haza <[EMAIL PROTECTED]> wrote: >> >> >> >> >> >>> They could at least remove it in Orange Box Engine. >> >>> >> >>> -----Original Message----- >> >>> From: [EMAIL PROTECTED] >> >>> [mailto:[EMAIL PROTECTED] On Behalf Of Tom >> > Leighton >> >>> Sent: Thursday, 11 September 2008 9:38 AM >> >>> To: Discussion of Half-Life Programming >> >>> Subject: Re: [hlcoders] Client File Download >> >>> >> >>> Gmod 9 is still about, and with it the lua viruses are still about. >> >>> >> >>> Stephen Swires wrote: >> >>> >> >>>> I think Valve should remove this rather out-dated block. >> >>>> >> >>>> Mulchman wrote: >> >>>> >> >>>> >> >>>>> On Wed, Sep 10, 2008 at 3:07 PM, joshua simmons >> >>>>> >> >>> <[EMAIL PROTECTED]>wrote: >> >>> >> >>>>> >> >>>>> >> >>>>>> It seems odd that they blocked .lua at the engine level rather than >> >>>>>> garry patching it. But at any rate you can just use another >> extension. >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>> We (fortress forever) thought the same thing when asking about this a >> >>>>> >> >>> long >> >>> >> >>>>> time ago (in a galaxy far far away). >> >>>>> _______________________________________________ >> >>>>> To unsubscribe, edit your list preferences, or view the list >> archives, >> >>>>> >> >>> please visit: >> >>> >> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >>>>> >> >>>>> >> >>>>> >> >>>>> >> >>>>> >> >>>> _______________________________________________ >> >>>> To unsubscribe, edit your list preferences, or view the list archives, >> >>>> >> >>> please visit: >> >>> >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >>>> >> >>>> >> >>>> >> >>>> >> >>> _______________________________________________ >> >>> To unsubscribe, edit your list preferences, or view the list archives, >> >>> please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >>> >> >>> >> >>> >> >>> _______________________________________________ >> >>> To unsubscribe, edit your list preferences, or view the list archives, >> >>> please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >>> >> >>> >> >>> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> >> >> >> >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >> > >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

