I want to preface this by saying I know it's probably a kind of silly 
thing to be asking for, but on the other hand I feel it would would be 
stupendously useful.
     I'm looking for something akin to a Technical Design Document for 
the source engine, or at least the parts of it which are distributed 
with the Source SDK.  Really, any single document that lays out, in a 
concise fashion, the general structure of the most commonly used 
systems, what base classes they use, and enough about how they are 
supposed to work for someone to start messing with them.  It seems to me 
that the general approach for mod developers has been to use the code 
itself as the documentation and ask the community or check the wiki if 
they find something they don't understand.  This, unfortunately, means 
that there's no easy way to get new developers on a team familiar with 
the engine, which is what I'm aiming to do.  I've looked around, and 
there doesn't seem to be anything like this.  Am I missing something, or 
does it not exist, and if it doesn't, why not?  It seems like it's the 
kind of thing that would cut down on a lot of confusion for new mod 
programmers and encourage 3rd party Source development in general.

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