Wow... thanks for the quick reply. Much appreciated.

- Aditya

On Sat, Feb 28, 2009 at 10:09 AM, Andrew Ritchie <[email protected]> wrote:

> Are you refering to the DSP effect?
>
> that's found in void CBasePlayer::OnDamagedByExplosion( const
> CTakeDamageInfo &info )
>
> On Sat, Feb 28, 2009 at 3:02 PM, Aditya Gaddam <[email protected]
> >wrote:
>
> > Hi,
> >
> > I've been looking with no result in the GCFs in my steamapps directory to
> > try and find this sound effect. It's the one that you hear when you have
> a
> > grenade go off next to you. It sounds like a flatline in on an EKG or
> > ringing in your years. Anyone know where this sound is stored or what
> it's
> > script name is?
> >
> > I followed Grenade::Detonate > Explode etc but didn't see where this
> sound
> > was being played.
> >
> > Thanks,
> > Aditya
> >
> > --
> > http://www.pixelfaction.com
> > AIM:ApeWithABrain
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