If you're trying to find the sound itself, afaik it's generated by audio part of source I guess and isn't in a .wav If not I don't know if this will help but in CBasePlayer where you've been messing around I have found that this does handle ear ringing at least, maybe not the DSP thing but I modified the constant defininitions in my mod to this: #define MIN_SHOCK_AND_CONFUSION_DAMAGE 999.0f #define MIN_EAR_RINGING_DISTANCE 999.0f // 20 feet
this results in disabling the ear ringing effect, but the sound muffle is still there so look around where these constant definitions are used to find out what handles the ear ringing. Aditya Gaddam wrote: > Sorry, that was... stupid. That does the muffling effect. I will just play > around more before asking useless questions. > > Thanks again Andrew. > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

