Darn. I really wanted that! Thanks, James. ----- Original Message ----- From: "Tobias Kammersgaard" <[email protected]> To: "Discussion of Half-Life Programming" <[email protected]> Sent: Monday, April 13, 2009 10:01 PM Subject: Re: [hlcoders] npc_surface - Could VALVe kindly provide the sourcecode to this awesome test entity?
I asked Mike Durand for this a long time ago. Hi Tobias- Sorry. That file isn’t part of the SDK distro. In fact, I’m not sure that it is even being used internally at this point. It was an old experiment. -Mike /ScarT 2009/4/14 James Keith <[email protected]> > I know this is probably going to sound kinda silly, but could someone > contact valve (sending this to gabe would seem kinda fruity, i have no > idea > who to ask) and see if we can get the source code to npc_surface? It was a > npc from the particle benchmark that had the properties of a liquid, and > i'm > interested in how it worked. It's not provided in the source code (yet > npc_blob from the benchmark is, hmm?) and I don't see how it would hurt > anybody if we could look at it. > > Thanks, > James. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

