Suddenly this thread is more derailed than episode 2's train :/

Sent from my iPod

On Apr 26, 2009, at 11:33 PM, "Tony Paloma" <[email protected]>  
wrote:

> Everyone does it.
>
> Sent via BlackBerry by AT&T
> Do you Yahoo?
> Rediscover Hotmail
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Minh
> Sent: Sunday, April 26, 2009 6:23 PM
> To: Discussion of Half-Life Programming
> Subject: Re: [hlcoders] Grainy edges on flashlight shadows - can  
> they be
> removed?
>
> Wait, how do we know he knows how to do it. He just put up a picture
> saying it can be done..
>
> Off topic. I think it's lame how Apple has to throw it's branding all
> over the place..
>
> Ryan Sheffer wrote:
>> Way to know the answer but beat around the bush.
>>
>> Skidz (Ryan)
>>
>> On 26-Apr-09, at 14:19, Cory de La Torre <[email protected]> wrote:
>>
>>
>>> Way to derail the question guys.
>>>
>>> On Sun, Apr 26, 2009 at 1:28 PM, James Keith <[email protected]>
>>> wrote:
>>>
>>>
>>>> Yes my iPod automatically adds that to the end, it's really stupid.
>>>>
>>>> I don't think the grain is shader based, because it appears on all
>>>> types of
>>>> materials, so it leads me to believe it's code based to grain on  
>>>> all
>>>> entites. Dunno. If certain people would've actually told me how to
>>>> do it
>>>> instead of just saying "yeah", i would know.
>>>>
>>>> *incoming mail signature*
>>>>
>>>> Thanks,
>>>> James
>>>> ----- Original Message -----
>>>> From: "Saul Rennison" <[email protected]>
>>>> To: "Discussion of Half-Life Programming"
> <[email protected]
>>>>
>>>> Sent: Sunday, April 26, 2009 3:27 PM
>>>> Subject: Re: [hlcoders] Grainy edges on flashlight shadows - can  
>>>> they
>>>> beremoved?
>>>>
>>>>
>>>>
>>>>> Same
>>>>> Sent from Saul's Pidgeon Mail
>>>>>
>>>>> 2009/4/26 Olly <[email protected]>
>>>>>
>>>>>
>>>>>> What of it? :D
>>>>>>
>>>>>> My mail client adds mine automatically too :D
>>>>>>
>>>>>> --
>>>>>> Sent from Olly's SEGA Game Gear
>>>>>> _______________________________________________
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>>>>>> please visit:
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>>>>>>
>>>>>>
>>>>>>
>>>>> --
>>>>> Thanks,
>>>>> - Saul.
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>> archives,
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>>
>>>>>
>>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list
>>>> archives,
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>
>>>>
>>>>
>>> -- 
>>> Gear Dev
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list
>>> archives, please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>
>>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list  
>> archives,
> please visit:
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>>
>>
>>
>
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>
>
>
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