More derailed and destroyed*

On Sun, Apr 26, 2009 at 8:38 PM, James Keith <[email protected]> wrote:

> Suddenly this thread is more derailed than episode 2's train :/
>
> Sent from my iPod
>
> On Apr 26, 2009, at 11:33 PM, "Tony Paloma" <[email protected]>
> wrote:
>
> > Everyone does it.
> >
> > Sent via BlackBerry by AT&T
> > Do you Yahoo?
> > Rediscover Hotmail
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of Minh
> > Sent: Sunday, April 26, 2009 6:23 PM
> > To: Discussion of Half-Life Programming
> > Subject: Re: [hlcoders] Grainy edges on flashlight shadows - can
> > they be
> > removed?
> >
> > Wait, how do we know he knows how to do it. He just put up a picture
> > saying it can be done..
> >
> > Off topic. I think it's lame how Apple has to throw it's branding all
> > over the place..
> >
> > Ryan Sheffer wrote:
> >> Way to know the answer but beat around the bush.
> >>
> >> Skidz (Ryan)
> >>
> >> On 26-Apr-09, at 14:19, Cory de La Torre <[email protected]> wrote:
> >>
> >>
> >>> Way to derail the question guys.
> >>>
> >>> On Sun, Apr 26, 2009 at 1:28 PM, James Keith <[email protected]>
> >>> wrote:
> >>>
> >>>
> >>>> Yes my iPod automatically adds that to the end, it's really stupid.
> >>>>
> >>>> I don't think the grain is shader based, because it appears on all
> >>>> types of
> >>>> materials, so it leads me to believe it's code based to grain on
> >>>> all
> >>>> entites. Dunno. If certain people would've actually told me how to
> >>>> do it
> >>>> instead of just saying "yeah", i would know.
> >>>>
> >>>> *incoming mail signature*
> >>>>
> >>>> Thanks,
> >>>> James
> >>>> ----- Original Message -----
> >>>> From: "Saul Rennison" <[email protected]>
> >>>> To: "Discussion of Half-Life Programming"
> > <[email protected]
> >>>>
> >>>> Sent: Sunday, April 26, 2009 3:27 PM
> >>>> Subject: Re: [hlcoders] Grainy edges on flashlight shadows - can
> >>>> they
> >>>> beremoved?
> >>>>
> >>>>
> >>>>
> >>>>> Same
> >>>>> Sent from Saul's Pidgeon Mail
> >>>>>
> >>>>> 2009/4/26 Olly <[email protected]>
> >>>>>
> >>>>>
> >>>>>> What of it? :D
> >>>>>>
> >>>>>> My mail client adds mine automatically too :D
> >>>>>>
> >>>>>> --
> >>>>>> Sent from Olly's SEGA Game Gear
> >>>>>> _______________________________________________
> >>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>> archives,
> >>>>>> please visit:
> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>> --
> >>>>> Thanks,
> >>>>> - Saul.
> >>>>> _______________________________________________
> >>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>> archives,
> >>>>> please visit:
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>>
> >>>>>
> >>>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list
> >>>> archives,
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>
> >>>>
> >>>>
> >>> --
> >>> Gear Dev
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list
> >>> archives, please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> > please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >>
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to