No, he never gave that to anyone either. I tried contacting him several times, since I desperatelyneed help with my own (my mesh still looks like this http://scart.slkandy.com/images/programming/boneweights.png) and my QC (compared to Cannonfodders http://scart.slkandy.com/images/programming/qcprogress.png)
His email still works, but he doesn't read (or just don't reply?), and he doesn't read his PMs on HL2World. /ScarT 2009/5/1 Matt Hoffman <[email protected]> > Ducttape is awesome. On the discussion of Cannonfodder's source.... Anyone > got it for the mdldecompiler? (Decompiler, not Compiler) > > On Fri, May 1, 2009 at 7:20 AM, Tobias Kammersgaard < > [email protected]> wrote: > > > Also. DuctTape. > > http://interlopers.net/forum/viewtopic.php?f=14&t=27793&hilit=DuctTape > > > > <http://interlopers.net/forum/viewtopic.php?f=14&t=27793&hilit=DuctTape > >It > > isn't released to the public yet, but its quite awesome. Supports VMT, QC > > generation, > > and pretty much everything else you'll ever need for creating custom > > content > > for Source. > > > > /ScarT > > > > > > 2009/5/1 Tobias Kammersgaard <[email protected]> > > > > > I hear you bro! Sadly I've more or less stopped working on mine, but > > > I've got most of the QC stuff down (the syntax might be questionable). > > > I'm currently sitting on the toilet at work, so meh :-/ > > > > > > /ScarT (what this is written on, and send from is irrelevant) > > > > > > 2009/5/1, Kyle K <[email protected]>: > > > > No chance sadly, if it's source were available I would have done that > > > > long ago :( > > > > > > > > Jorge Rodriguez wrote: > > > >> Does anybody have the sources for Cannonfodders MDL compiler from > this > > > >> website? http://www.chaosincarnate.net/cannonfodder/cftools.htm > > > >> > > > >> I need to give my artists something they can deal with that's better > > > than > > > >> raw .qc files, because you know how artists are and how they can > never > > > >> understand technical things. Cannonfodder's tools are nice but they > > were > > > >> built against the Ep1 SDK, which of course has since been updated > and > > so > > > >> it > > > >> no longer works without some hacking, and after that hacking I > managed > > > to > > > >> break my Steam installation and had to reinstall. I managed to get > the > > > >> main > > > >> screen up but it crashes when you try to open any files because of > > > >> outdated > > > >> calls. It looks like the guy's not updating it anymore and I just > want > > > to > > > >> build it against the most current SDK sources. I think it will be > just > > > >> what > > > >> I want if I can get it working. > > > >> > > > >> In lieu of that does anybody know of a good similar tool so I don't > > have > > > >> to > > > >> write one? > > > >> > > > >> > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > -- > > > Sendt fra min mobile enhed > > > > > > /ScarT > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

