No, he never gave that to anyone either. I tried contacting him several
times, since I desperatelyneed help with my own (my mesh still looks like
this http://scart.slkandy.com/images/programming/boneweights.png)
and my QC (compared to Cannonfodders
http://scart.slkandy.com/images/programming/qcprogress.png)

His email still works, but he doesn't read (or just don't reply?), and he
doesn't read his PMs on HL2World.

/ScarT


2009/5/1 Matt Hoffman <[email protected]>

> Ducttape is awesome. On the discussion of Cannonfodder's source.... Anyone
> got it for the mdldecompiler? (Decompiler, not Compiler)
>
> On Fri, May 1, 2009 at 7:20 AM, Tobias Kammersgaard <
> [email protected]> wrote:
>
> > Also. DuctTape.
> > http://interlopers.net/forum/viewtopic.php?f=14&t=27793&hilit=DuctTape
> >
> > <http://interlopers.net/forum/viewtopic.php?f=14&t=27793&hilit=DuctTape
> >It
> > isn't released to the public yet, but its quite awesome. Supports VMT, QC
> > generation,
> > and pretty much everything else you'll ever need for creating custom
> > content
> > for Source.
> >
> > /ScarT
> >
> >
> > 2009/5/1 Tobias Kammersgaard <[email protected]>
> >
> > > I hear you bro! Sadly I've more or less stopped working on mine, but
> > > I've got most of the QC stuff down (the syntax might be questionable).
> > > I'm currently sitting on the toilet at work, so meh :-/
> > >
> > > /ScarT (what this is written on, and send from is irrelevant)
> > >
> > > 2009/5/1, Kyle K <[email protected]>:
> > > > No chance sadly, if it's source were available I would have done that
> > > > long ago :(
> > > >
> > > > Jorge Rodriguez wrote:
> > > >> Does anybody have the sources for Cannonfodders MDL compiler from
> this
> > > >> website? http://www.chaosincarnate.net/cannonfodder/cftools.htm
> > > >>
> > > >> I need to give my artists something they can deal with that's better
> > > than
> > > >> raw .qc files, because you know how artists are and how they can
> never
> > > >> understand technical things. Cannonfodder's tools are nice but they
> > were
> > > >> built against the Ep1 SDK, which of course has since been updated
> and
> > so
> > > >> it
> > > >> no longer works without some hacking, and after that hacking I
> managed
> > > to
> > > >> break my Steam installation and had to reinstall. I managed to get
> the
> > > >> main
> > > >> screen up but it crashes when you try to open any files because of
> > > >> outdated
> > > >> calls. It looks like the guy's not updating it anymore and I just
> want
> > > to
> > > >> build it against the most current SDK sources. I think it will be
> just
> > > >> what
> > > >> I want if I can get it working.
> > > >>
> > > >> In lieu of that does anybody know of a good similar tool so I don't
> > have
> > > >> to
> > > >> write one?
> > > >>
> > > >>
> > > >
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >
> > > >
> > >
> > > --
> > > Sendt fra min mobile enhed
> > >
> > > /ScarT
> > >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
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