Please do, it would be a great help to have a new up to date (And open
source please/) decmopiler.

On Fri, May 1, 2009 at 9:53 AM, Jed <[email protected]> wrote:

> I had some code for reading Source MDL meshes somewhere. Need to dig
> around on my hard disk and see if I can find it.
>
> - Jed
>
> 2009/5/1 Tobias Kammersgaard <[email protected]>:
> > The mesh output is incorrect as hell right now, so other applications
> like
> > XSI and 3ds Max can't load the SMD files without crashing. That's why I'm
> > loading it in Milkshape3D.
> >
> >
> > /ScarT
> >
> >
> > 2009/5/1 Matt Hoffman <[email protected]>
> >
> >> @Jed: Sounds like he has the weightmap figured out, just not the mesh.
> >> @Tobias: Doesn't look like Milkshake supports modifiers like Max does,
> but
> >> have you tried importing without a weightmap? Or importing into 3ds max
> and
> >> disabling the skin modifier?
> >>
> >> On Fri, May 1, 2009 at 9:30 AM, Jorge Rodriguez <[email protected]>
> wrote:
> >>
> >> > DuctTape looks awesome, just what I need. How can I get in on this? If
> >> you
> >> > are mostly done and need someone to help you finish, I'm your man. We
> >> > really
> >> > need a tool like this. You mentioned there's an SVN somewhere, where
> is
> >> it?
> >> >
> >> > --
> >> > Jorge "Vino" Rodriguez
> >> > _______________________________________________
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> >> >
> >> >
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> >>
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