You have the source for EP2 StudioMDL!?! can I please *cough* have it? Oh nevermind, you just mean HMLV.
It would be really REALLY nice to have some feasible way get or derive docs about .qc scripts. Best source available seems to be the leaked code from a studiomdl from ages ago. It seemed pretty clear that changes (additions) have been made, though I can't remember any off the top of my head. I see people adding newer stuff to the qc documentation on the dev wiki... it couldn't have been derived from that old source code, so where are they getting it from? > Date: Mon, 11 May 2009 00:27:21 +0200 > From: [email protected] > To: [email protected] > Subject: Re: [hlcoders] .mdl file format > > They indeed are. Anyway, the first SDK release, (EP1?) and EP2 had it > shipping for a while, so I got a copy. > > /ScarT > > > 2009/5/11 Matt Hoffman <[email protected]> > > > You might be able to look at the orginal HMLV code -- That wasn't built by > > Valve, it was built by someone else and Valve adopted it(?). However the > > changes between HL1 MDL and HL2+ MDL May be too great. > > > > On Sun, May 10, 2009 at 3:13 PM, Tobias Kammersgaard < > > [email protected]> wrote: > > > > > Indeed. If not there's always the StudioMDL and HLMV source code, which > > > unfortunately isn't shipped with the SDK anymore. > > > /ScarT > > > > > > > > > 2009/5/11 Matt Hoffman <[email protected]> > > > > > > > Probably everything that's needed to actually do something useful with > > it > > > > outside of the engine? :P > > > > > > > > On Sun, May 10, 2009 at 3:07 PM, Tobias Kammersgaard < > > > > [email protected]> wrote: > > > > > > > > > May I ask specifically what you are interested in about it? > > > > > > > > > > /ScarT > > > > > > > > > > > > > > > 2009/5/11 Saul Rennison <[email protected]> > > > > > > > > > > > Hey hlcoders, > > > > > > > > > > > > I'm wondering if anyone here knows the .mdl file format, if not > > then > > > do > > > > > > they > > > > > > have a link to a webpage which does? It seems so unusual that I > > can't > > > > > find > > > > > > anything relating to the format of .mdl files on the internet, or > > in > > > > the > > > > > > SDK > > > > > > code. > > > > > > > > > > > > Thanks in advance, > > > > > > - Saul. > > > > > > _______________________________________________ > > > > > > To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > > > please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

