Joost van Kempen,

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That sentence was in every mail you might have recieved. Use some brains, 
man.

----- Original Message ----- 
From: "Joost van kempen" <[email protected]>
To: <[email protected]>
Sent: Thursday, May 14, 2009 7:58 PM
Subject: Re: [hlcoders] .mdl file format


>
> get me out of this spam stuff!!
>
>> Date: Thu, 14 May 2009 18:38:43 +0200
>> From: [email protected]
>> To: [email protected]
>> Subject: Re: [hlcoders] .mdl file format
>>
>> I believe I have a copy of the EP2 StudioMDL too. It was shipped with the
>> first copies of the Orange Box SDK, but doesn't compile since Valve 
>> stopped
>> shipping their appframework.lib, and it doesn't compile with the old 
>> version
>> from EP1 SDK since its changed and whatnot.
>> No idea, but I'm guessing by looking at the StudioMDL commandline, and
>> possibly emailing Valve staff.
>>
>> /ScarT
>>
>>
>> 2009/5/13 Brent Lewis <[email protected]>
>>
>>>
>>> You have the source for EP2 StudioMDL!?! can I please *cough* have it? 
>>> Oh
>>> nevermind, you just mean HMLV.
>>>
>>> It would be really REALLY nice to have some feasible way get or derive 
>>> docs
>>> about .qc scripts. Best source available seems to be the leaked code 
>>> from a
>>> studiomdl from ages ago. It seemed pretty clear that changes (additions)
>>> have been made, though I can't remember any off the top of my head. I 
>>> see
>>> people adding newer stuff to the qc documentation on the dev wiki... it
>>> couldn't have been derived from that old source code, so where are they
>>> getting it from?
>>>
>>>> Date: Mon, 11 May 2009 00:27:21 +0200
>>>> From: [email protected]
>>>> To: [email protected]
>>>> Subject: Re: [hlcoders] .mdl file format
>>>>
>>>> They indeed are. Anyway, the first SDK release, (EP1?) and EP2 had it
>>>> shipping for a while, so I got a copy.
>>>>
>>>> /ScarT
>>>>
>>>>
>>>> 2009/5/11 Matt Hoffman <[email protected]>
>>>>
>>>>> You might be able to look at the orginal HMLV code -- That wasn't 
>>>>> built
>>> by
>>>>> Valve, it was built by someone else and Valve adopted it(?). However
>>> the
>>>>> changes between HL1 MDL and HL2+ MDL May be too great.
>>>>>
>>>>> On Sun, May 10, 2009 at 3:13 PM, Tobias Kammersgaard <
>>>>> [email protected]> wrote:
>>>>>
>>>>>> Indeed. If not there's always the StudioMDL and HLMV source code,
>>> which
>>>>>> unfortunately isn't shipped with the SDK anymore.
>>>>>> /ScarT
>>>>>>
>>>>>>
>>>>>> 2009/5/11 Matt Hoffman <[email protected]>
>>>>>>
>>>>>>> Probably everything that's needed to actually do something useful
>>> with
>>>>> it
>>>>>>> outside of the engine? :P
>>>>>>>
>>>>>>> On Sun, May 10, 2009 at 3:07 PM, Tobias Kammersgaard <
>>>>>>> [email protected]> wrote:
>>>>>>>
>>>>>>>> May I ask specifically what you are interested in about it?
>>>>>>>>
>>>>>>>> /ScarT
>>>>>>>>
>>>>>>>>
>>>>>>>> 2009/5/11 Saul Rennison <[email protected]>
>>>>>>>>
>>>>>>>>> Hey hlcoders,
>>>>>>>>>
>>>>>>>>> I'm wondering if anyone here knows the .mdl file format, if not
>>>>> then
>>>>>> do
>>>>>>>>> they
>>>>>>>>> have a link to a webpage which does? It seems so unusual that I
>>>>> can't
>>>>>>>> find
>>>>>>>>> anything relating to the format of .mdl files on the internet,
>>> or
>>>>> in
>>>>>>> the
>>>>>>>>> SDK
>>>>>>>>> code.
>>>>>>>>>
>>>>>>>>> Thanks in advance,
>>>>>>>>>  - Saul.
>>>>>>>>> _______________________________________________
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>>>>>> archives,
>>>>>>>>> please visit:
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>>>>>>>>>
>>>>>>>>>
>>>>>>>> _______________________________________________
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>>>>>>>> please visit:
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>>>>>>>>
>>>>>>>>
>>>>>>> _______________________________________________
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>>>>>>> please visit:
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>>>>>>>
>>>>>>>
>>>>>> _______________________________________________
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>>>>>> please visit:
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>>>>>>
>>>>>>
>>>>> _______________________________________________
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>>>>> please visit:
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>>>>>
>>>>>
>>>> _______________________________________________
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>>> please visit:
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>>>>
>>> _______________________________________________
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>>>
>>>
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