That's valve sdk tools for ya ;)

James



On Jun 17, 2009, at 12:21 AM, Matt Hoffman  
<lord.matt.hoff...@gmail.com> wrote:

> Well the VGUI is fixed, but it has problems. :(
>
> Sometimes when I open it I can't click on anything. I can  
> occasionally drag
> the model or something around (Becomes a thumbnailed box with  
> nothing in
> it), but no results. The only thing I can do is close the model  
> browser. If
> I open/close it several times (5/6) it occasionally will 'respond'  
> again,
> but usually the only fix is to restart hammer.
>
> On Tue, Jun 16, 2009 at 4:47 PM, Matt Hoffman
> <lord.matt.hoff...@gmail.com>wrote:
>
>> Thanks Mike!
>>
>>
>> On Tue, Jun 16, 2009 at 4:25 PM, Mike Durand <mik...@valvesoftware.com 
>> >wrote:
>>
>>> Hi All-
>>>
>>> The Hammer crash fix is now out. The root cause of the crash was a  
>>> missing
>>> resource file that Hammer relies on and that is included in the  
>>> same game
>>> cache file as the TF2 binaries. So you'll need to run TF2 once in  
>>> order to
>>> pick up the updated game cache. After that you should be able to  
>>> use the
>>> VGUI model browser again.
>>>
>>> Please note that this only fixes people mapping for TF. People who  
>>> are
>>> mapping Portal and Ep2 will need a similar update that will be  
>>> coming in the
>>> next couple of days.
>>>
>>> Again, sorry for the inconvenience and please let me know if you  
>>> see more
>>> issues.
>>>
>>> -Mike
>>>
>>>
>>> -----Original Message-----
>>> From: hlcoders-boun...@list.valvesoftware.com [mailto:
>>> hlcoders-boun...@list.valvesoftware.com] On Behalf Of Mike Durand
>>> Sent: Tuesday, June 16, 2009 11:04 AM
>>> To: Discussion of Half-Life Programming
>>> Subject: Re: [hlcoders] Source SDK Beta Concluded
>>>
>>> I'm working on a fix right now. In the mean time please uncheck  
>>> the "Use
>>> VGUI Model Browser" checkbox in the Hammer General options.
>>>
>>> Sorry for the inconvenience.
>>>
>>> -Mike
>>>
>>> -----Original Message-----
>>> From: hlcoders-boun...@list.valvesoftware.com [mailto:
>>> hlcoders-boun...@list.valvesoftware.com] On Behalf Of Matt Hoffman
>>> Sent: Tuesday, June 16, 2009 8:25 AM
>>> To: Discussion of Half-Life Programming
>>> Subject: Re: [hlcoders] Source SDK Beta Concluded
>>>
>>> Will our VGUI model browser be fixed?
>>>
>>> On Mon, Jun 15, 2009 at 11:59 PM, Tony Sergi  
>>> <to...@valvesoftware.com
>>>> wrote:
>>>
>>>> When it comes to the source code.. No, I haven't submitted any of  
>>>> my
>>> fixes
>>>> yet. I haven't had time to finish that off.
>>>>
>>>>
>>>> -Tony
>>>>
>>>> -----Original Message-----
>>>> From: hlcoders-boun...@list.valvesoftware.com [mailto:
>>>> hlcoders-boun...@list.valvesoftware.com] On Behalf Of Joel R.
>>>> Sent: June-16-09 6:41 AM
>>>> To: Discussion of Half-Life Programming
>>>> Subject: Re: [hlcoders] Source SDK Beta Concluded
>>>>
>>>> Is there a changelog of changes to the SDK? I'm sure something was
>>> changed?
>>>>
>>>> On Mon, Jun 15, 2009 at 4:31 PM, Matt Hoffman
>>>> <lord.matt.hoff...@gmail.com>wrote:
>>>>
>>>>>>> Am I the only one that finds it ironic that you hate that the  
>>>>>>> map
>>>>>>> sources are being released because people will "fix" them, but  
>>>>>>> in
>>>>>>> the same email ask when the model sources will get releases so  
>>>>>>> you
>>> can
>>>> "fix"
>>>>>>> them?  :)
>>>>>
>>>>> There is a difference between "fixing" the maps
>>>>> (arena_2fort_night_fixed_pro_b3) and my fixing of the  
>>>>> characters. As
>>>>> it stands, the scout has been fixed. This fixing is not editing  
>>>>> the
>>>>> model reference, It's re-compiling the characters with facial  
>>>>> flexes
>>>>> so that I can do custom animations, *cough* machinima *cough* etc.
>>>>>
>>>>> The price I pay to not make 2bit machinima.
>>>>>
>>>>> On Mon, Jun 15, 2009 at 2:09 PM, Mike Durand <
>>> mik...@valvesoftware.com
>>>>>> wrote:
>>>>>
>>>>>> Don't forget to do a 'Refresh SDK Content' from the SDK launcher.
>>>>>> Once
>>>>> you
>>>>>> do that they should show up for you.
>>>>>>
>>>>>> -Mike
>>>>>>
>>>>>> -----Original Message-----
>>>>>> From: hlcoders-boun...@list.valvesoftware.com [mailto:
>>>>>> hlcoders-boun...@list.valvesoftware.com] On Behalf Of Harry  
>>>>>> Jeffery
>>>>>> Sent: Monday, June 15, 2009 1:53 PM
>>>>>> To: Discussion of Half-Life Programming
>>>>>> Subject: Re: [hlcoders] Source SDK Beta Concluded
>>>>>>
>>>>>> Yeah, I'm loving the idea of releasing official map sources. =]
>>>>>>
>>>>>> Just cant find them. They're not in the mapsrc folder and the  
>>>>>> search
>>>>>> for .vmf returns nothing but prefabs.
>>>>>>
>>>>>> 2009/6/15 Saul Rennison <saul.renni...@gmail.com>:
>>>>>>> ....*shock horror*
>>>>>>>
>>>>>>> That's going to be absolutely amazing for all the TF2 mappers  
>>>>>>> out
>>>>> there!
>>>>>>> Grats to the Valve team :)
>>>>>>>
>>>>>>> 2009/6/15 Mike Durand <mik...@valvesoftware.com>
>>>>>>>
>>>>>>>> Hi All-
>>>>>>>>
>>>>>>>> Just wanted to give you a heads-up that the SDK Beta is over  
>>>>>>>> and
>>>>>>>> has
>>>>>> been
>>>>>>>> rolled into the Source SDK. Here are the release notes:
>>>>>>>>
>>>>>>>>               -Added source files for ten shipping TF2 maps:
>>>>>>>>                               arena_lumberyard
>>>>>>>>                               arena_ravine
>>>>>>>>                               cp_badlands
>>>>>>>>                               cp_dustbowl
>>>>>>>>                               cp_granary
>>>>>>>>                               cp_gravelpit
>>>>>>>>                               ctf_2fort
>>>>>>>>                               pl_badwater
>>>>>>>>                               pl_goldrush
>>>>>>>>                               tc_hydro
>>>>>>>>
>>>>>>>>               -Updated shadercompile binaries and added missing
>>>>>>>> DLL
>>>>>> needed
>>>>>>>> for shader compilation.
>>>>>>>>
>>>>>>>> -Mike
>>>>>>>> _______________________________________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>> archives, please visit:
>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> --
>>>>>>> Thanks,
>>>>>>> - Saul.
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>> archives,
>>>>>> please visit:
>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>>>>
>>>>>>>
>>>>>>
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>> archives, please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>>>
>>>>>>
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>> archives, please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>>>
>>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list  
>>>>> archives,
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>>
>>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list  
>>>> archives,
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list  
>>>> archives,
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>
>>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list  
>>> archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list  
>>> archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list  
>>> archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>
>>>
>>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list  
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to