That's valve sdk tools for ya ;) James
On Jun 17, 2009, at 12:21 AM, Matt Hoffman <lord.matt.hoff...@gmail.com> wrote: > Well the VGUI is fixed, but it has problems. :( > > Sometimes when I open it I can't click on anything. I can > occasionally drag > the model or something around (Becomes a thumbnailed box with > nothing in > it), but no results. The only thing I can do is close the model > browser. If > I open/close it several times (5/6) it occasionally will 'respond' > again, > but usually the only fix is to restart hammer. > > On Tue, Jun 16, 2009 at 4:47 PM, Matt Hoffman > <lord.matt.hoff...@gmail.com>wrote: > >> Thanks Mike! >> >> >> On Tue, Jun 16, 2009 at 4:25 PM, Mike Durand <mik...@valvesoftware.com >> >wrote: >> >>> Hi All- >>> >>> The Hammer crash fix is now out. The root cause of the crash was a >>> missing >>> resource file that Hammer relies on and that is included in the >>> same game >>> cache file as the TF2 binaries. So you'll need to run TF2 once in >>> order to >>> pick up the updated game cache. After that you should be able to >>> use the >>> VGUI model browser again. >>> >>> Please note that this only fixes people mapping for TF. People who >>> are >>> mapping Portal and Ep2 will need a similar update that will be >>> coming in the >>> next couple of days. >>> >>> Again, sorry for the inconvenience and please let me know if you >>> see more >>> issues. >>> >>> -Mike >>> >>> >>> -----Original Message----- >>> From: hlcoders-boun...@list.valvesoftware.com [mailto: >>> hlcoders-boun...@list.valvesoftware.com] On Behalf Of Mike Durand >>> Sent: Tuesday, June 16, 2009 11:04 AM >>> To: Discussion of Half-Life Programming >>> Subject: Re: [hlcoders] Source SDK Beta Concluded >>> >>> I'm working on a fix right now. In the mean time please uncheck >>> the "Use >>> VGUI Model Browser" checkbox in the Hammer General options. >>> >>> Sorry for the inconvenience. >>> >>> -Mike >>> >>> -----Original Message----- >>> From: hlcoders-boun...@list.valvesoftware.com [mailto: >>> hlcoders-boun...@list.valvesoftware.com] On Behalf Of Matt Hoffman >>> Sent: Tuesday, June 16, 2009 8:25 AM >>> To: Discussion of Half-Life Programming >>> Subject: Re: [hlcoders] Source SDK Beta Concluded >>> >>> Will our VGUI model browser be fixed? >>> >>> On Mon, Jun 15, 2009 at 11:59 PM, Tony Sergi >>> <to...@valvesoftware.com >>>> wrote: >>> >>>> When it comes to the source code.. No, I haven't submitted any of >>>> my >>> fixes >>>> yet. I haven't had time to finish that off. >>>> >>>> >>>> -Tony >>>> >>>> -----Original Message----- >>>> From: hlcoders-boun...@list.valvesoftware.com [mailto: >>>> hlcoders-boun...@list.valvesoftware.com] On Behalf Of Joel R. >>>> Sent: June-16-09 6:41 AM >>>> To: Discussion of Half-Life Programming >>>> Subject: Re: [hlcoders] Source SDK Beta Concluded >>>> >>>> Is there a changelog of changes to the SDK? I'm sure something was >>> changed? >>>> >>>> On Mon, Jun 15, 2009 at 4:31 PM, Matt Hoffman >>>> <lord.matt.hoff...@gmail.com>wrote: >>>> >>>>>>> Am I the only one that finds it ironic that you hate that the >>>>>>> map >>>>>>> sources are being released because people will "fix" them, but >>>>>>> in >>>>>>> the same email ask when the model sources will get releases so >>>>>>> you >>> can >>>> "fix" >>>>>>> them? :) >>>>> >>>>> There is a difference between "fixing" the maps >>>>> (arena_2fort_night_fixed_pro_b3) and my fixing of the >>>>> characters. As >>>>> it stands, the scout has been fixed. This fixing is not editing >>>>> the >>>>> model reference, It's re-compiling the characters with facial >>>>> flexes >>>>> so that I can do custom animations, *cough* machinima *cough* etc. >>>>> >>>>> The price I pay to not make 2bit machinima. >>>>> >>>>> On Mon, Jun 15, 2009 at 2:09 PM, Mike Durand < >>> mik...@valvesoftware.com >>>>>> wrote: >>>>> >>>>>> Don't forget to do a 'Refresh SDK Content' from the SDK launcher. >>>>>> Once >>>>> you >>>>>> do that they should show up for you. >>>>>> >>>>>> -Mike >>>>>> >>>>>> -----Original Message----- >>>>>> From: hlcoders-boun...@list.valvesoftware.com [mailto: >>>>>> hlcoders-boun...@list.valvesoftware.com] On Behalf Of Harry >>>>>> Jeffery >>>>>> Sent: Monday, June 15, 2009 1:53 PM >>>>>> To: Discussion of Half-Life Programming >>>>>> Subject: Re: [hlcoders] Source SDK Beta Concluded >>>>>> >>>>>> Yeah, I'm loving the idea of releasing official map sources. =] >>>>>> >>>>>> Just cant find them. They're not in the mapsrc folder and the >>>>>> search >>>>>> for .vmf returns nothing but prefabs. >>>>>> >>>>>> 2009/6/15 Saul Rennison <saul.renni...@gmail.com>: >>>>>>> ....*shock horror* >>>>>>> >>>>>>> That's going to be absolutely amazing for all the TF2 mappers >>>>>>> out >>>>> there! >>>>>>> Grats to the Valve team :) >>>>>>> >>>>>>> 2009/6/15 Mike Durand <mik...@valvesoftware.com> >>>>>>> >>>>>>>> Hi All- >>>>>>>> >>>>>>>> Just wanted to give you a heads-up that the SDK Beta is over >>>>>>>> and >>>>>>>> has >>>>>> been >>>>>>>> rolled into the Source SDK. Here are the release notes: >>>>>>>> >>>>>>>> -Added source files for ten shipping TF2 maps: >>>>>>>> arena_lumberyard >>>>>>>> arena_ravine >>>>>>>> cp_badlands >>>>>>>> cp_dustbowl >>>>>>>> cp_granary >>>>>>>> cp_gravelpit >>>>>>>> ctf_2fort >>>>>>>> pl_badwater >>>>>>>> pl_goldrush >>>>>>>> tc_hydro >>>>>>>> >>>>>>>> -Updated shadercompile binaries and added missing >>>>>>>> DLL >>>>>> needed >>>>>>>> for shader compilation. >>>>>>>> >>>>>>>> -Mike >>>>>>>> _______________________________________________ >>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>> archives, please visit: >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>>>> >>>>>>>> >>>>>>> >>>>>>> >>>>>>> -- >>>>>>> Thanks, >>>>>>> - Saul. >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>> archives, >>>>>> please visit: >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>>> >>>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>> >>>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders