I'm almost sure that in Episode 2 when Vorts are reviving Alyx, G-Man and
Alyx are self-shadowing. I haven't checked much, but it seems there is
some special code involved.

> I've noticed that none of the models in the Source engine self shadow. (As
> in cast a shadow on themselves,  caused by themselves)
>
> A good example of this would be from Meet the Spy:
> https://files.getdropbox.com/u/586461/vlcsnap-2009-07-11-15h57m36s184.png
>
> As you can see the soldiers arms are shadowing on him, so is his shotgun.
> Even his collar casts a shadow (And it doesn't suck).
>
> Is there anyway we can do something like this? Preferably without any new
> code or shaders (Eg. So it will work in TF2)
>
> I don't want them for anything realtime or player models running around,
> so
> preformance isn't an issue.
>
> Thanks!
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