I'm going to answer one of the things directly right now;
I already made it super easy to add new weapons as it is (with the template)
You copy and paste 2 files, rename the class and edit the attributes in the 
.txt file, edit the enum and the alias table.

And if you want a custom ammo type, you just copy and paste another ammo type 
in sdk_gamerules.cpp and you're done.

It's kind of faster to add 5 new weapons at once than it is to just add one, 
too actually.

-Tony

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