I'm going to answer one of the things directly right now; I already made it super easy to add new weapons as it is (with the template) You copy and paste 2 files, rename the class and edit the attributes in the .txt file, edit the enum and the alias table.
And if you want a custom ammo type, you just copy and paste another ammo type in sdk_gamerules.cpp and you're done. It's kind of faster to add 5 new weapons at once than it is to just add one, too actually. -Tony _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

