Good response, Tony. Just wondering if you're in a position to answer  
any other of the questions?

Thanks,
- Saul.

On 30 Aug 2009, at 03:00, Tony Sergi <to...@valvesoftware.com> wrote:

> I'm going to answer one of the things directly right now;
> I already made it super easy to add new weapons as it is (with the  
> template)
> You copy and paste 2 files, rename the class and edit the attributes  
> in the .txt file, edit the enum and the alias table.
>
> And if you want a custom ammo type, you just copy and paste another  
> ammo type in sdk_gamerules.cpp and you're done.
>
> It's kind of faster to add 5 new weapons at once than it is to just  
> add one, too actually.
>
> -Tony
>
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