I took a picture to explain the issue better what I mean, it is not ideal being a jpeg, but I zoomed in on a tga of the text and noted that you have outline then a blurred edge of the text which is causing the background to bleed in a little. It happens more extremely when we are displaying red text with our game timer it seems to be a slightly larger gap then. Oddly it isn't noticeable unless you have a color behind it that is similar to the text or if you have really bright color values behind it, like on our timer when players look at the bright areas of the skybox.
http://img51.imageshack.us/img51/8326/weirdtext.jpg Chris -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Saul Rennison Sent: Sunday, December 13, 2009 7:51 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Bug with Outlined Text in VGUI? I saw the outlined death notices on your site :D Can't wait for 1.04 Anyway, are you sure the ATI issue isn't to do with centroid hacks (like in Hammer)? I have an ATI card and I fall victim to Hammer's messed up text, don't know if it's fixed yet, though. Thanks, - Saul. 2009/12/13 Michael <[email protected]> > Saul Rennison wrote: > > What code are you using to do this? > > > > Off Topic: Are you a member of the CSPromod dev team? > > > > Thanks, > > - Saul. > > > > > > 2009/12/6 Christopher Harris <[email protected]> > > > > > >> I think there may be a bug with outlined text in regard to widescreen, > when > >> I use widescreen there is a very small gap between the actual text and > the > >> outline while in a 4:3 res like 1600x1200 I don't seem to notice this > issue > >> appearing. Has anyone else had experience with this problem? > >> > >> > >> > >> Chris > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > I have a really bad bug with ATI cards and VGUI line draw precision > right now that driving me pretty damn insane. And I am a member of said > dev team. > > What prompted that question by chance? =) > > -Mike ([email protected]) > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

