CBaseEntity::GetEntityName()
> Date: Mon, 22 Mar 2010 00:53:44 +0000
> From: [email protected]
> To: [email protected]
> Subject: [hlcoders] Getting entity name from Hammer
>
> Hi list,
>
> I've created a basic new entity that signifies if a player is in an area to
> get used to the engine. I've added it to the FGD and it works fine when in
> game, insofar as it outputs to the console if the player enters the area.
>
> Say I name the entity "upstairs" or "ground" in the Object Properties window
> in Hammer. Is there a relevant C++ function call that will retrieve the
> name, so I can then output the location to console too? I assume it's
> similar to GetModelName() but I'm not very experienced with the Source
> engine and just don't know which function to call.
>
> Thanks for your time
> Iain
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