Well, what I would like to see is a MinGW port of the Source SDK - I 
just ported my own software project to it, so I think I have the 
experience to do it, but the Souce SDK is a very, very big project and 
unless Valve carefully followed the C++ standard it's gonna be 
difficult. Though, since there are Linux server files, at least 
Server.dll must follow the C++ standard to some extend. Somehow I don't 
feel comfortable being forced to use Visual Studio. I do realize, 
though, a MinGW port is not going to happen unless I do it myself and I 
don't have the time for that.

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