To be honest my IDE of choice is Code::Blocks, it's not perfect but
it's cross-platform and it works.

On 13 April 2010 21:37, ZuM <[email protected]> wrote:
> Well, because it works fine in one system doesn't mean it's the best choice,
> specially if you consider that there're quite some improvements in VS2010.
>
> 2010/4/13 Christopher Harris <[email protected]>
>
>> Plus VS2005 works perfectly fine in XP, Vista, and 7 with the service
>> pack so not really sure why you HAVE to use VS2010.
>>
>> Christopher Harris
>> Software Engineer
>> Research Network Incorporated
>> 770-235-8190
>>
>> On Apr 13, 2010, at 4:27 PM, Spencer 'voogru' MacDonald <[email protected]
>>  > wrote:
>>
>> > But it can be fixed, which is probably a good intelligence barrier.
>> >
>> > If someone can't figure out how to make it work, it's one less person
>> > posting on this list "how do i nake rawkit launcher multiplay"
>> >
>> > - voogru.
>> >
>> > -----Original Message-----
>> > From: [email protected]
>> > [mailto:[email protected]] On Behalf Of Jarno
>> > Veuger
>> > Sent: Tuesday, April 13, 2010 4:18 PM
>> > To: Discussion of Half-Life Programming
>> > Subject: Re: [hlcoders] VS2010
>> >
>> > But it doesn't work, since it doesn't compile in VS2008 (and VS2010)
>> > out
>> > of the box.
>> >
>> > - Ywa
>> >
>> > Op 13-Apr-10 19:40, Harry Jeffery schreef:
>> >> If it works, dont break it.
>> >>
>> >> On 13 April 2010 18:33, Jarno Veuger<[email protected]>  wrote:
>> >>
>> >>> Because no one in Valve maintains the mod SDK anymore.
>> >>>
>> >>> - Ywa
>> >>>
>> >>> Op 13-Apr-10 14:00, Casey Doran schreef:
>> >>>
>> >>>> Been using it for a while now. While the stock SDK code does not
>> > compille,
>> >>>> making the changes listed on the wiki to get it running for 2008
>> >>>> work
>> > fine.
>> >>>> (Why isn't valve shipping SDK code that works on current-gen IDEs?)
>> >>>> Honestly, I haven't had a single issue that the people above have
>> >>>> had.
>> > Been
>> >>>> using RC Ultimate from dreamspark, installed release professional
>> >>>> from
>> >>>> dreamspark last night and did a test compile. Everything looks
>> > beautiful. :)
>>
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