To be honest my IDE of choice is Code::Blocks, it's not perfect but it's cross-platform and it works.
On 13 April 2010 21:37, ZuM <[email protected]> wrote: > Well, because it works fine in one system doesn't mean it's the best choice, > specially if you consider that there're quite some improvements in VS2010. > > 2010/4/13 Christopher Harris <[email protected]> > >> Plus VS2005 works perfectly fine in XP, Vista, and 7 with the service >> pack so not really sure why you HAVE to use VS2010. >> >> Christopher Harris >> Software Engineer >> Research Network Incorporated >> 770-235-8190 >> >> On Apr 13, 2010, at 4:27 PM, Spencer 'voogru' MacDonald <[email protected] >> > wrote: >> >> > But it can be fixed, which is probably a good intelligence barrier. >> > >> > If someone can't figure out how to make it work, it's one less person >> > posting on this list "how do i nake rawkit launcher multiplay" >> > >> > - voogru. >> > >> > -----Original Message----- >> > From: [email protected] >> > [mailto:[email protected]] On Behalf Of Jarno >> > Veuger >> > Sent: Tuesday, April 13, 2010 4:18 PM >> > To: Discussion of Half-Life Programming >> > Subject: Re: [hlcoders] VS2010 >> > >> > But it doesn't work, since it doesn't compile in VS2008 (and VS2010) >> > out >> > of the box. >> > >> > - Ywa >> > >> > Op 13-Apr-10 19:40, Harry Jeffery schreef: >> >> If it works, dont break it. >> >> >> >> On 13 April 2010 18:33, Jarno Veuger<[email protected]> wrote: >> >> >> >>> Because no one in Valve maintains the mod SDK anymore. >> >>> >> >>> - Ywa >> >>> >> >>> Op 13-Apr-10 14:00, Casey Doran schreef: >> >>> >> >>>> Been using it for a while now. While the stock SDK code does not >> > compille, >> >>>> making the changes listed on the wiki to get it running for 2008 >> >>>> work >> > fine. >> >>>> (Why isn't valve shipping SDK code that works on current-gen IDEs?) >> >>>> Honestly, I haven't had a single issue that the people above have >> >>>> had. >> > Been >> >>>> using RC Ultimate from dreamspark, installed release professional >> >>>> from >> >>>> dreamspark last night and did a test compile. Everything looks >> > beautiful. :) >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

