Interesting portal being part of the 2009. I guess because of the new achievements and such, the binaries were updated with the new compile.
On Tue, May 11, 2010 at 3:47 PM, Saul Rennison <saul.renni...@gmail.com>wrote: > Would you mind fixing: > http://developer.valvesoftware.com/wiki/Source_SDK_Release_Notes, too? > It's > locked for us mortal beings ;) > > Thanks, > - Saul. > > > On 11 May 2010 23:30, Mike Durand <mik...@valvesoftware.com> wrote: > > > Yes. Thanks! > > > > -----Original Message----- > > From: hlcoders-boun...@list.valvesoftware.com [mailto: > > hlcoders-boun...@list.valvesoftware.com] On Behalf Of Harry Jeffery > > Sent: Tuesday, May 11, 2010 3:16 PM > > To: Discussion of Half-Life Programming > > Subject: Re: [hlcoders] SDK Update 5/11/2009 > > > > You have Episode 1 listed twice. Is the entry in 2007 supposed to be > > Episode 2? > > > > Also, thanks for the news and the update. > > > > On 11 May 2010 22:56, Saul Rennison <saul.renni...@gmail.com> wrote: > > > Thanks for the clarification Mike, I understand you're going through a > > tough > > > time with all the Mac updates :) > > > > > > Thanks, > > > - Saul. > > > > > > > > > On 11 May 2010 22:52, Mike Durand <mik...@valvesoftware.com> wrote: > > > > > >> Hi All- > > >> > > >> We are updating the SDK later today to address the issues with using > > Hammer > > >> and Model Viewer with games built with the 2007 release of Source. > Here > > are > > >> the release notes: > > >> > > >> ==Source SDK Update== > > >> > > >> The Source SDK was updated today to fix tool problems for some games > and > > >> mods. We are sorry for the disruption to your work that the SDK issues > > may > > >> have caused for the past week. Thanks very much for your patience. > > >> > > >> =SDK Launcher= > > >> > > >> The terminology for Engine Version has changed and now maps to the > year > > of > > >> release rather than to particular products. Here are the options now > > present > > >> in the list of engine versions along with the games which utilize > them: > > >> > > >> Source Engine 2006 > > >> Half-Life 2 > > >> Counter-Strike: Source > > >> Half-Life 2: Deathmatch > > >> Half-Life 2: Episode 1 > > >> > > >> Source Engine 2007 > > >> Half-Life 2: Episode 1 > > >> > > >> Source Engine 2009 > > >> Day of Defeat:Source > > >> Portal > > >> Team Fortress 2 > > >> > > >> Please note that you may need to re-create the game configurations for > > >> total conversion mods that were built using 'Source Engine 2007'. > Simply > > run > > >> the 'Edit Game Configurations' utility to do this. > > >> > > >> Valve games should show up under the appropriate engine version. If > they > > do > > >> not correspond to the list given above then you can either manually > edit > > the > > >> configurations or run the [I]Reset Game Configurations[/I] utility. > > >> > > >> =SDK Tools= > > >> > > >> There are now tools supporting three versions of Source in the SDK > > >> distribution. If you are creating content for a game or total > conversion > > >> based on 'Source Engine 2007' you may need to run some of the > > command-line > > >> tools now located at: > > >> > > >> sourcesdk\bin\source2007\bin > > >> > > >> The command-line tools needed for 'Source Engine 2006' and 'Source > > Engine > > >> 2009' are still located at: > > >> > > >> sourcesdk\bin\ep1\bin > > >> and > > >> sourcesdk\bin\orangebox\bin > > >> > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > >> > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- ~Ryan ( skidz ) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders