A lot of indie coders use macs. So it will be popular with mod teams and 
such.

Mark

On 6/12/2010 10:16 AM, Keeper wrote:
> Thinking about this ... how much development do people think will happen on
> macs?  In the school/academic world, it makes sense because of the
> availability to larger groups of macs.  In the real world, however, most
> people who code don't use macs.  Is that trend changing?  I'm not a mac
> hater, I just know in the business world they aren't generally used for
> this.
>
> As far as moving the steam platform to mac, that makes total sense.  Outside
> of advertising/art departments macs are known as being home computers.
>
> Just wondering if it makes sense from a developers standpoint.
>
> Keeper
>
> -----Original Message-----
> From: Byron Mallett [mailto:byrona...@gmail.com]
> Sent: Friday, June 11, 2010 9:23 PM
> To: Discussion of Half-Life Programming
> Subject: Re: [hlcoders] Source Engine 2!!!
>
> I've managed to get my course coordinator for my Digital media course quite
> interested in the possibilities of Source modding as something to add to our
> Mac lab. Now all we need is an SDK to play around with. :D
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>    


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to