A lot of indie coders use macs. So it will be popular with mod teams and such.
Mark On 6/12/2010 10:16 AM, Keeper wrote: > Thinking about this ... how much development do people think will happen on > macs? In the school/academic world, it makes sense because of the > availability to larger groups of macs. In the real world, however, most > people who code don't use macs. Is that trend changing? I'm not a mac > hater, I just know in the business world they aren't generally used for > this. > > As far as moving the steam platform to mac, that makes total sense. Outside > of advertising/art departments macs are known as being home computers. > > Just wondering if it makes sense from a developers standpoint. > > Keeper > > -----Original Message----- > From: Byron Mallett [mailto:byrona...@gmail.com] > Sent: Friday, June 11, 2010 9:23 PM > To: Discussion of Half-Life Programming > Subject: Re: [hlcoders] Source Engine 2!!! > > I've managed to get my course coordinator for my Digital media course quite > interested in the possibilities of Source modding as something to add to our > Mac lab. Now all we need is an SDK to play around with. :D > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders