Was the act of cancelling the surprise planned I wonder? We've known that Portal was going to be at E3 since the forums figured out the message in Gabe's BSOD and it would be unlike Valve to not show it at all (we know that it's going to be in a booth at least).
Does this mean that they've had something huge up their sleeve the whole time? On Sun, Jun 13, 2010 at 2:14 AM, Katrina Payne <fullmetalhar...@nimhlabs.com > wrote: > A set of statistics are a set of lies that may or may not agree with what > you > suggest. > > As per what the surprise is... dunno. > > I am kind of hoping for a Software Console system, like what Squeenix' CEO > mentioned at the last E3. Between Source and Steam that could work. > > But--I have not been keen to guess surprises like this. Well--not since > Christmas 1998... when I knew exactly what all my Christmas Presents were > that > Christmas day kind of was--disappointing. > > For all I know, they could be announcing that they are selling themselves > to > Activision as a "keen new business strategy to survive into's cut throat > market" > > ~Katrina > > On Saturday, June 12, 2010 07:45:23 am Harry Jeffery wrote: > > http://www.wolfire.com/humble > > > > Statistics speak for themselves. Supporting linux once the mac stuff > > is all done could increase revenue by 30% which is quite a lot. I just > > want to wipe my windows partition so I can spend my money on games > > instead of upgrading to the latest version of directx. > > > > > > Yeah, back on topic now. > > > > Source engine 2 is unlikely, Portal2 on wii is unlikely, Something > > else that is awesome: very likely. I have faith in valve, I just hope > > that the e3 surprise will be something I care about, not a marketing > > ploy/fad. > > > > On 12 June 2010 13:00, Katrina Payne <fullmetalhar...@nimhlabs.com> > wrote: > > > Reply follows inline > > > > > > On Saturday, June 12, 2010 05:40:08 am Harry Jeffery wrote: > > >> Apple products aren't bad in their own nature. I just hate them > > >> because of how much apple charge for their computers. Also the whole > > >> business plan of shutting out ANYTHING and EVERYTHING that apple > > >> deicdes to compete with is ridiculously stupid. Developing for > > >> iPad,iPod Touch, iPhone is worse than developing for consoles. > > > > > > The iMacs tend to be a lot less choosy for what gets install on them. > > > > > > But yeah, they tend to be choosy about who makes stuff for the iTouch, > iPhone > > > and iPad--so does every console maker since the great crash of 1983, > except > > > for Microsoft. > > > > > > Nintendo requires that you have been making games for 2 years, have an > > > employee payroll, an office locations, various games you have made for > Nintendo > > > Systems and about 5000$USD just to make games for a their current > console. > To > > > make something for their current handheld, just simply drop that price > tag > to > > > 3000$USD--the rest applies. > > > > > > This will then make you a licensed developer... does not guarantee your > game > > > will get out. No, they need to run it through a set of stress tests to > > > "ensure" it is a quality product. > > > > > > Shelf space, magazine spreads and advertising? Hah! Get that yourself. > > > > > > The thing is, in the case of iPad, iTouch and iPhone, I would say they > are > on > > > par with how unfriendly they are to developers as the various console > and > hand > > > held companies. > > > > > > With the only exception of Microsoft... and Google if you count the > HTC. > > > > > >> If apple want people to switch they need to price their products > > >> according to their value, not 3x their value. $800 for an iPad? My > > >> $400 netbook can do way more than that thing. A guy built a tablet of > > >> his own recently, it's running windows 7 and is so much more powerful > > >> than the iPad in every single way. Oh, and it only cost him $670 for > > >> all the parts, he didn't buy in bulk either. Cheaper than the iPad, > > >> and more functional. > > > > > > Right, right, right--the iPad sucks. Everybody knows this. Most Apple > Fanboys > > > will even complain about how bad it is. Generally getting ticked off > because > > > the Kindle is better (I mean, Steve Jobs, what are you doing?). > > > > > > Now then, the real Apple Computers, such as the iMacs, iTouch and > iPhone > have > > > quite a bit less fail to how they are done. > > > > > > Saying the iPad sucks, is pretty akin to saying everything Microsoft > does > > > sucks, back when Windows XP was out... because Windows ME just sucked > that > > > badly. > > > > > > Yeah, the iPad, is the Windows ME of the Apple world. I do not think > anybody > > > is prepared to argue differently. > > > > > >> Linux is a far greater platform than OSX, the price, customizabilty > > >> and the community is amazing. You're not going to get bitched at by > > >> the community because your program doesn't look the same as all their > > >> other ones. Source and Steam for Linux, make that the E3 surprise. > > > > > > Yeah, that is what I am hoping the E3 surprise is... though, I really > do > not > > > think it is likely. It would be awesome--but, generally marketing > companies > > > tend to have stigmas with Linux. Something about Linux users not > wanting > to > > > pay for stuff (Like I said earlier, Linux users tend to be more anal > about > > > paying for anything that should get paid for). > > > > > > This topic kind of came about as an Off Topic tangent, based on me > pointing > out > > > that the hlcoders mailing list should probably get a leak into whatever > the > > > API changes will be, based on the E3 Surprise, so as to allow for early > > > adoption. > > > > > > Yeah--some of it got tidied out, it appears > > > > > > ~Katrina > > > > > >> On 12 June 2010 05:44, Katrina Payne <fullmetalhar...@nimhlabs.com> > wrote: > > >> > Well--Apples are not that unfriendly to developers. They are not all > the > > >> > friendly though either. > > >> > > > >> > On Apple, they have access to Obj-C, Mono, C and C++. > > >> > > > >> > OSX also is a fork of FreeBSD... however a friend of mine is quote > as > say > > > "OSX > > >> > was once BSD, like the Orcs were once Elves." > > >> > > > >> > Apple Computers is one of the main pushers of WebKit which is one of > the > > > most > > >> > highly supportive web renders for the current standard set. > > >> > > > >> > Apple has also been known to interact and deal with the KDE > product--as > > > well > > >> > as a few other FlOSS projects. As tenchically, Webkit is a KDE > project. > > >> > > > >> > Add to that, OSX is the choice OS to talk with IPhone, iTouch, iPad > and > > > the > > >> > iPod. > > >> > > > >> > We also have the graphics, design and film users mostly using > Apples. > > >> > > > >> > The only reason that you do not get as many of the developers as say > on > > >> > Linux/BSD is because Apple Hardware is insanely expensive. Myself, > if I > > > could > > >> > afford it, I would be buying Apples like nothing else. > > >> > > > >> > You also get the REALLY insane people talking about Hackintoshes. > > >> > > > >> > Never mind the constant rumours for the past few years on the idea > of > the > > >> > iConsole. That is, possibly Apple Computers entering into the gaming > > > console > > >> > market. > > >> > > > >> > Now--we have Steam and a Mac Source API. > > >> > > > >> > *looks around* > > >> > > > >> > Oh right, now to add something else just as crazy as the rest of > this: > > > "there > > >> > is a fork in MAH EAR!" > > >> > > > >> > Meh--I wish I could get my head out of the clouds and back into > reality. > > >> > > > >> > ~Katrina > > >> > > > >> > On Friday, June 11, 2010 08:16:02 pm Keeper wrote: > > >> >> Thinking about this ... how much development do people think will > happen > > > on > > >> >> macs? In the school/academic world, it makes sense because of the > > >> >> availability to larger groups of macs. In the real world, however, > most > > >> >> people who code don't use macs. Is that trend changing? I'm not a > mac > > >> >> hater, I just know in the business world they aren't generally used > for > > >> >> this. > > >> >> > > >> >> As far as moving the steam platform to mac, that makes total sense. > > > Outside > > >> >> of advertising/art departments macs are known as being home > computers. > > >> >> > > >> >> Just wondering if it makes sense from a developers standpoint. > > >> >> > > >> >> Keeper > > >> >> > > >> >> -----Original Message----- > > >> >> From: Byron Mallett [mailto:byrona...@gmail.com] > > >> >> Sent: Friday, June 11, 2010 9:23 PM > > >> >> To: Discussion of Half-Life Programming > > >> >> Subject: Re: [hlcoders] Source Engine 2!!! > > >> >> > > >> >> I've managed to get my course coordinator for my Digital media > course > > > quite > > >> >> interested in the possibilities of Source modding as something to > add > to > > > our > > >> >> Mac lab. Now all we need is an SDK to play around with. :D > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders