I like how you point out the fact that english may not be his primary
language, and then proceed to use a higher level lexicon that would require
a lot of word lookups to fully understand.

On Sat, Jul 24, 2010 at 2:53 PM, Katrina Payne <[email protected]
> wrote:

> In the very unlikely occurrence that the OP is not a troll--but from the
> looks
> of things, not speaking english as a first language. (Is there really a
> "nonexistant/zero/undefined hotmail" for Spanish people? I mean--his
> provider's
> signature seems odd.)
>
> Well, first let us understand:
> Visual Studio is not a language. It is a concept known as an Integrated
> Development Environment.
>
> Typically Visual Studio could be used to work on stuff in any language.
> Heck if
> Microsoft released and Intercal Visual Studios--you could do stuff in
> Visual
> Studios in Intercal if need be (Though, that is more stuff the more
> masochistic
> people in Linux communities do when they want to joke around and amuse
> themselves--the Visual Studio equivalent would probably use the drastically
> less masochistic COBOL).
>
> Now, in the IDE of your choice, in this case Visual Studio, you can
> typically
> make use of any language that is compatible with C++ based DLLs and header
> files. For simplicity purposes I am going to suggest just sticking with C++
> for
> now.
>
> Next, we can move on:
>
> You were seemingly purportedly vague in what your error was.
>
> Perhaps if you can post what the first few lines of errors was that Visual
> Studio is coming up to, when you try to build it.
>
> Or, if it successfully builds--what is the first few lines of errors of
> errors
> when you run it.
>
> It may possibly be a linking error. As while you may have the library on
> your
> computer--you still need to tell the program to link against it. Typically
> this is done in the linking stage of compilation.
>
> Hope your issues get solved soon.
>
> Be if legit programming issues, or the ensuing lulz from trolling a mailing
> list (whatever the case may be).
>
> ~Katrina
>
> On Saturday, July 24, 2010 12:26:07 pm Dexter wrote:
> > I will plase halp him I guess.
> >
> > http://metamod.sourceforge.net/files/sdk/hl_sdk_v23_source.exe
> >
> > Compile it wid da visul C++ compiler, try converting to visual C++
> > 2005 express edition
> >
> >  Maybe an expert troll
> >
> > On Sat, Jul 24, 2010 at 10:26 AM, Simon Rapilly <[email protected]>
> wrote:
> > > Nope I don't think he is
> > >
> > > 2010/7/24 AnAkIn . <[email protected]>
> > >
> > >> Are you kidding?
> > >>
> > >> 2010/7/24 joel olgado <[email protected]>
> > >>
> > >> >
> > >> > a question im creating a mod for HALF-LIFE called Sector B-12
> > >> >
> > >> > and I want to work in non steam hl version , and the hl won version
> .
> > >> > I need to create a new hl.dll ? I do not know what to
> > >> > do?
> > >> > i install a WON HL MOD (normal mod with the HL original dll) in NON
> STEAM
> > >> > HL  and does not work and i saw several mods with compatibility with
> non
> > >> > steam and WON...
> > >> > and a ultimate question :
> > >> >
> > >> > and that language use hl non steam
> > >> >
> > >> > VISUAL C++  or visual situdio 2008  (or other)
> > >> > Thanks
> > >> >
> > >> >
> > >> > help me plase!!!!
> > >> >
> > >> >
> > >> >
> > >> >
> > >> > _________________________________________________________________
> > >> > Pronto descubrirás un nuevo Hotmail. Nos estamos reinventando.
> Preparate
> > >> > para lo que se viene.
> > >> > http://www.nuevohotmail.com
> > >> > _______________________________________________
> > >> > To unsubscribe, edit your list preferences, or view the list
> archives,
> > >> > please visit:
> > >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >> >
> > >> >
> > >>
> > >>
> > >> --
> > >> Best regards,
> > >> AnAkIn,
> > >> -------------
> > >> ESL EU TF2 Admin
> > >> http://www.esl.eu/eu/tf2
> > >> _______________________________________________
> > >> To unsubscribe, edit your list preferences, or view the list archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>
> > >>
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
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