I also thought that this was a bit of a dick move, would've been a much
funnier "troll" if it did something humorous other than crash the game and
then force the user to inadvertently publish identifying information.

Bad form Garry.

On Fri, Apr 15, 2011 at 8:25 AM, Spencer 'Voogru' MacDonald <
voo...@voogru.com> wrote:

> Perhaps you should have considered having a 200+ step process to 'fix' the
> problem, which involves reinstalling windows among other things to waste
> even more of their time.
>
>
> On 4/14/2011 1:32 PM, Garry Newman wrote:
>
>> Exactly right.
>>
>> A lot of sites are reporting that people get banned from Steam - this
>> isn't true. (How's that going to work?)
>>
>> garry
>>
>>
>>
>> On Thu, Apr 14, 2011 at 5:16 PM, Saul Rennison<saul.renni...@gmail.com>
>>  wrote:
>>
>>> To be slightly more detailed than Rodrigo and Tobias were:
>>> According to Garry's Blog, the DRM is a simple "call home", which I
>>> presume
>>> sends the 64-bit SteamID to one of Garry's servers, which in turn checks
>>> to
>>> see if they are valid license owners of Garry's Mod, if not, send back a
>>> "PIRATE" signal, which then causes the engine error.
>>>
>>> Thanks,
>>> - Saul
>>>
>>>
>>> On 14 April 2011 16:08, Chris<sniper...@fragspersecond.net>  wrote:
>>>
>>>>
>>>>
>>>> http://www.gamepron.com/news/2011/04/12/garrys-mod-catches-pirates-the-fun-way/
>>>>
>>>> Awesome story. Any insight into how it was done?
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