I didn't think it was a dick move.

I just think he should have gone a little further to troll the user.

Maybe crash garrys mod and force-open this URL: http://www.youtube.com/watch?v=T3n0vBcW5fc


On 4/14/2011 8:00 PM, Jonathan Murphy wrote:
I also thought that this was a bit of a dick move, would've been a much funnier "troll" if it did something humorous other than crash the game and then force the user to inadvertently publish identifying information.

Bad form Garry.

On Fri, Apr 15, 2011 at 8:25 AM, Spencer 'Voogru' MacDonald <voo...@voogru.com <mailto:voo...@voogru.com>> wrote:

    Perhaps you should have considered having a 200+ step process to
    'fix' the problem, which involves reinstalling windows among other
    things to waste even more of their time.


    On 4/14/2011 1:32 PM, Garry Newman wrote:

        Exactly right.

        A lot of sites are reporting that people get banned from Steam
        - this
        isn't true. (How's that going to work?)

        garry



        On Thu, Apr 14, 2011 at 5:16 PM, Saul
        Rennison<saul.renni...@gmail.com
        <mailto:saul.renni...@gmail.com>>  wrote:

            To be slightly more detailed than Rodrigo and Tobias were:
            According to Garry's Blog, the DRM is a simple "call
            home", which I presume
            sends the 64-bit SteamID to one of Garry's servers, which
            in turn checks to
            see if they are valid license owners of Garry's Mod, if
            not, send back a
            "PIRATE" signal, which then causes the engine error.

            Thanks,
            - Saul


            On 14 April 2011 16:08, Chris<sniper...@fragspersecond.net
            <mailto:sniper...@fragspersecond.net>>  wrote:


                
http://www.gamepron.com/news/2011/04/12/garrys-mod-catches-pirates-the-fun-way/

                Awesome story. Any insight into how it was done?
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