I'm not even going to continue this with any sort of response other than, I guess we'll just have to agree to disagree on many related issues to these events. Especially now that Valve did respond.
Although, before you start throwing kid shit my way with comments such as "I've worked with CS before you knew it was a mod.", you should learn more about the person you're directing those comments. FWIW, I've been working with HL and TFC since it's original release. That would be before CS was even started. I think we should just let this topic die now and move on. You're right that I don't know what other stuff you have worked on. I didn't really put you in a box. I even made it clear that I didn't know what you worked on. I really don't have much respect on what you said today, but I still respect the work you've done in the community with the counter-server site. HoundDawg http://www.phpGamingSite.com http://www.unitedadmins.com http://www.unitedadmins.com/hlbp ----- Original Message ----- From: "Ronin" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, September 27, 2001 9:55 AM Subject: RE: PB issue non-response from Valve. Shut all our serversdowntoboycott? > > And I'm surprised that you could be so narrow minded. Sad...very very > sad. What I've done at my level doesn't concern you. I've worked with > CS before you knew it was a mod. So, since you're so nitpicky today, > let's reverse the role: > > ---For starters, most of the 3rd party developers with major projects > (not the simple scripts) are not little kids and we're not asking for > money. I still haven't read anywhere from Tony that he was after money. > This is nothing but an assumption and interpretation of his news post.-- > > Not an assumption. Take a look at his post. Business venture, company > name...a bit of deductive reason would show the simplest mind what this > is about. > > --- That's unfortunate, because HLDS still has issues from versions back > that still need addressing. I'd rather see quicker patch releases with > fixes than longer patch releases with new features and a new slew of > bugs. > > If a boycott campaign were initiated, I doubt that it would just be with > this list. There are many ways to reach the server admins out there. > Heck, > we could always just run HLDS and AdminMOD, set the # of users to 1. > Then, > set a MOTD to display as the player is connecting. Set the mp_timelimit > to > 5. Then renmae the hostname to something like "Valve Boycott (url)". I > suppose that the AdminMOD is optional. > > That may be a better way than just shutting down the server. It'll > provide > more information to both the players and other admins.-- > > You could wish to see anything you wanted to. The fact is, Valve has > supported this game and HLDS LONG after it's release, when it didn't > need to. You're not respecting the effort and time that's been put > forth, and it's sad...again...very very sad. You're taking this me me > me attitude when the last time I saw that happen I think I was 4 years > old myself. > > -- I think that you're missing the overall issue here. Although, I > don't have all of the facts regarding PB's issues, based on past > experiences, I do know the typical reaction of Valve to help out 3rd > Party developers, or even the MOD developers and mappers. It is the > fundamental principle of Valve not helping or implementing the requested > fixes and features that their clients request. Also, the priorities are > a little shifted. Another silence isn't going to help their reputation > either. > > I don't know how much development you have done with the SDK. But, > Ronin, > running an information site like UA or counter-server is a completely > different realm. It is a lot easier.-- > > Since when do you know fundamental principle of Valve? Did you get > hired there? Are you their marketing/pr person? Give me a break. If > you'd like to talk about assumptions, friend, there's one staring you in > the face. Again, I see here a selfish attitude that says I want it and > I want it NOW. How about YOU make something like HL and do what Valve > has done. I didn't think so....and as far as 'just running an > information site'..more assumption. Again, you have no clue what I do, > nor have done. Simply because my name is attached to Counter-Server > doesn't mean jack, but it certainly implies some things that a closed > mind might not see. > > -- Those are some pretty ignorant and lame comments there. I was > actually a > little surprised that you said them. =\ -- > > I spoke the truth. This list has become ridiculous. People here think > there is some sort of democracy going on here, and that they are the > Gods of the Server world with CS/HL/TFC/DoD or whatever else they host. > You are the MINORITY here. I don't know how hard it is to understand > that, but it's the plain and simple truth. I'm horrified that someone > even proposed the boycott idea, and to be honest, it's not the first > time. So, about running information sites? Go back and run yours, > please. > > > Ryan "Ronin" Antonelli > Counter-Server Site Administrator > http://server.counter-strike.net > > -----Original Message----- > From: HoundDawg [mailto:[EMAIL PROTECTED]] > Sent: Thursday, September 27, 2001 8:06 AM > To: [EMAIL PROTECTED] > Subject: Re: PB issue non-response from Valve. Shut all our > serversdowntoboycott? > > > ----- Original Message ----- > From: "Ronin" <[EMAIL PROTECTED]> > > > > You know what this sounds like? A bunch of kids who aren't getting > > their way. You are now trying to force Valve into an answer. They > > already gave one, as posted by Tony Ray. They have chosen to not > > financial support PB and its efforts. So what? They are not required > > to, nor should they have to. If Tony and his folks got involved with > PB > > in the hopes of making money off of Valve, that's a poor, poor > business > > plan. > > For starters, most of the 3rd party developers with major projects (not > the > simple scripts) are not little kids and we're not asking for money. I > still > haven't read anywhere from Tony that he was after money. This is > nothing > but an assumption and interpretation of his news post. > > > I'd also like to note that Tony patched PB more than Valve ever did. > > While offering a great tool, PB was just as infallible as the HL > engine, > > folks. Get a grip and collect the information. What you choose to do > > is your business. If you want to bring your servers down, fine. This > > list, whether you know it or not, is comprised of a very small > minority > > of the server admin community, not the majority. What you're > proposing > > wouldn't even put a dent in the server population, and it probably > > wouldn't be noticed. > > That's unfortunate, because HLDS still has issues from versions back > that > still need addressing. I'd rather see quicker patch releases with fixes > than longer patch releases with new features and a new slew of bugs. > > If a boycott campaign were initiated, I doubt that it would just be with > this list. There are many ways to reach the server admins out there. > Heck, > we could always just run HLDS and AdminMOD, set the # of users to 1. > Then, > set a MOTD to display as the player is connecting. Set the mp_timelimit > to > 5. Then renmae the hostname to something like "Valve Boycott (url)". I > suppose that the AdminMOD is optional. > > That may be a better way than just shutting down the server. It'll > provide > more information to both the players and other admins. > > > You will not force Valve into doing something they do not want to do. > > This is not a democracy, nor will they be bullied. Capitalistic > > bastards? Who are you, and do you have a clue what you're talking > > about? Give me a break. There isn't an online game out there that > does > > not have cheats. It's a known fact. Q3, UT, you name it, it's out > > I think that you're missing the overall issue here. Although, I don't > have > all of the facts regarding PB's issues, based on past experiences, I do > know > the typical reaction of Valve to help out 3rd Party developers, or even > the > MOD developers and mappers. It is the fundamental principle of Valve > not > helping or implementing the requested fixes and features that their > clients > request. Also, the priorities are a little shifted. Another silence > isn't > going to help their reputation either. > > I don't know how much development you have done with the SDK. But, > Ronin, > running an information site like UA or counter-server is a completely > different realm. It is a lot easier. > > > there. I shudder to think the other communities react the way the > > children here have. I've lost quite a bit of respect for some of you > > folks on the list, and I'm ashamed to say I'm even affiliated at this > > point. Sad, folks..just plain sad. > > Those are some pretty ignorant and lame comments there. I was actually > a > little surprised that you said them. =\ > > HoundDawg > http://www.phpGamingSite.com > http://www.unitedadmins.com > http://www.unitedadmins.com/hlbp > > > > >

