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Probably more an issue of deploying one solution\architecture and then having 
the business flipflop and tack on all sorts of new requirements that don't fit 
the original design.... or not.. Since we dont work there, and I'm sure nobody 
there will dicuss it in detail publicly we'll never know.   Would have been 
problematic but probably better overall to break the steam mold with hl2 and 
deploy source games on an updated version of thier auth systems so what if 
required people to get new steam(v2)id's.   wtf do we know though, can't see 
through the tinted glass.


________________________________

From: [EMAIL PROTECTED] on behalf of Whisper
Sent: Thu 12/16/2004 1:31 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] When will the "nosteam" hacks be fixed?



Makes you wonder who's dumb idea it was not to run a proper
authentication scheme in the first instance and who at Valve is going
"I told you so, the damn fools never listen to me and now look at the
mess we are in" ???


On Thu, 16 Dec 2004 00:02:11 -0500, Napier, Kevin
<[EMAIL PROTECTED]> wrote:
> What ever the reasons the silence has always been interesting. Oddly enough 
> the coders list seems to be fairly active with responses by Valve employees.
>
> I know thier reading all this which makes it all the more humorous.  You just 
> know there all giggling and screaming for us to stfu.
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of Bruce "Bahamut"
> Andrews
> Sent: Wednesday, December 15, 2004 11:37 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds] When will the "nosteam" hacks be fixed?
>
> The silence isn't the slightest bit bizzare, it's just a repeat of the
> past.  Remember when they missed the HL2 deadline of September, and the
> article that explained how embarrassed and stuff Gabe was?  Seems to be
> just repeating past mistakes, embarrassed that their system was cracked
> but unwilling to open himself to attacks :/
>
> - Bruce "Bahamut" Andrews
>
> J Marcus wrote:
>
> >I don't buy that...There is no reason they can't comment on this one way or
> >another. IMO that is what this forum is for. I think enough people have
> >legitimate concerns and they should acknowledge that. I mean we have put up
> >with a lot of shit running dedicated servers over the past few years. I
> >think we deserve more respect then they are giving. It would be nice to know
> >if they even have a plan or if they don't think they can ever get a handle
> >on it at least tell us that so we can get a good third party AC going. The
> >silence is just bizarre to me.
> >
> >jefe
> >
> >
> >-----Original Message-----
> >From: [EMAIL PROTECTED]
> >[mailto:[EMAIL PROTECTED] On Behalf Of Darren J. Mason
> >Sent: Wednesday, December 15, 2004 5:27 PM
> >To: [EMAIL PROTECTED]
> >Subject: RE: [hlds] When will the "nosteam" hacks be fixed?
> >
> >Everyone calm down a minute and think about the overall scope of things.
> >Valve is known for creating at least one, if not several of the most awesome
> >games we have ever played. Development has ALWAYS been plagued by missed
> >deadlines, stolen code, and more missed deadlines.
> >
> >Should a new authentication scheme + anticheat measure been included with
> >HL2 - of course! But this is Valve, and they are probably working on
> >something so revolutionary they can't possibly release it in conjunction
> >with the game it's made for. Even if they posted about it here, we all know
> >any deadline hard or soft would be extended and extended.
> >
> >We will get something later rather than sooner, it will work for the most
> >part, and we will be happy. It the freakin waiting that has always killed
> >us!
> >
> >
> >
> >--
> >No virus found in this outgoing message.
> >Checked by AVG Anti-Virus.
> >Version: 7.0.296 / Virus Database: 265.5.4 - Release Date: 12/15/2004
> >
> >
> >
> >_______________________________________________
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> >please visit:
> >http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> >
>
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