Hi,

That's seems to help,thank you very much for
your tip. Setting processor affinity (thread bind)
so that 1:st HLDS use processor 0 and 2:nd
HLDS process use processor 1 helped.

Regards,
Snagu


> ----- Original Message -----
> From: "Snagu" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Friday, January 14, 2005 1:45 PM
> Subject: Re: [hlds] Windows 2003 server lag issue, any solutions jet ?
>
>
> > Hi
> >
> >  No I Havent't bind processes for CPU (CPU0, CPU1)
> > I will try that, hope that helps. But still I don't understand
> > why booting solves all the problems ( restarting process, not server ).
> > Anyway I let you now, if binding helps.
> >
> > Regards,
> > Snagu
> >
> > ----- Original Message -----
> > From: "Alexander Kobbevik" <[EMAIL PROTECTED]>
> > To: <[email protected]>
> > Sent: Friday, January 14, 2005 10:16 AM
> > Subject: RE: [hlds] Windows 2003 server lag issue, any solutions jet ?
> >
> >
> > > Have you bound the servers to each CPU? Or letting it handle it on its
> > > own?
> > > I been running a different kind of gameserver, but when I didn't bind
> > > the prosesses it swapped between both CPUs and thus creating lag. Just
a
> > > tought. Im running 2003 server too btw.
> > >
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Snagu
> > > Sent: 13. januar 2005 19:01
> > > To: [email protected]
> > > Subject: Re: [hlds] Windows 2003 server lag issue, any solutions jet ?
> > >
> > >
> > >  I had earlier Win 2000 Server with same configuration, no problems. I
> > > upgraded to Win 2003 std server (clear installation) and problems
> > > started. Also Xeon processors emulate double processor
> > > (hyper-threading), so there is one thread for each HLDS. I think the
> > > problem is somewhere else.
> > >
> > > Regards,
> > > Snagu
> > >
> > >
> > >
> > > _______________________________________________
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> > please visit:
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> >
>


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