If it matters at all.
I was going to start to run HL2 - CS:S servers, but I didn't because of
the cheating situation.
Maybe there are many more as me out there, but they quit the list while
they are waiting for anti-cheat?

Maybe the problem is bigger then they realise?
Maybe there are server admins out there who are getting worn out from
the stress this causes them, that they will soon stop hosting servers?

I agree that NO-Steam is first priority.
No use catching cheaters if they can just re-enter.

-Hulken
GNIZ


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Napier, Kevin
Sent: 25. januar 2005 22:47
To: [email protected]
Subject: RE: [hlds] Valve's Business & Cheats


You know I'm past the point of caring, but I think everyone has been
more then patient with regard to vac.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Whisper
Sent: Tuesday, January 25, 2005 3:58 PM
To: [email protected]
Subject: Re: [hlds] Valve's Business & Cheats


I forgot to add in reposnse to this line:

"The thing is be patient, valve has to pay their employees some how and
if they spend there entire budget on anti-cheat... bye bye valve."

What do you think is going to happen to Valve if they do not come up
with a working anti-cheat and a appropriate response to NO-STEAM?

And why are they not devoting the majority of their resources to solving
this problem? This was the core of my comments.

"suspect that there is a lack of an update to VAC because the original
VAC wont cooperate with the Source Engine... so they have to make a new
one. And only working 8 to 10 hours a day it can take some time."

As for this line above, exactly when was Source and STEAM a sudden
surprise to the programmers at Valve?

It is not like Valve just discovered the problem is it?
It wasn't like STEAM was made by some kid in his parents basement and
Valve bought the code off him and implemented it in a month without
checking how it worked and the implications of usig it, is it? (God
forbid)

I am not looking at it as some whiny arsed kid who just wants to
complain about cheats in the game, it has gone beyond that! This is
about Valve addressing fundamental Management and Business decisions
they have made in the past and what they are going to do about it in the
future.

So far things are not looking good, which is bad for me because I happen
to like Valves games and I suspect the rest of you do too, and the last
thing we need every Game Title to sport an "EA" logo which is what is
going to happen if Valve do not address their problems in far more
proactive and timely fashion.

But that is me, old gloom and doom, and so far the debate lulls because
Valve leak an announcement, which any any case, if you are intelligent
and actually learn from experience, you will know, does not mean a hell
of a lot.


On Wed, 26 Jan 2005 07:43:00 +1100, Whisper <[EMAIL PROTECTED]>
wrote:
> Richard that is such a poor analogy I am not even going to bother to
> poke holes in it, and any case it does not address the issues I raise.
>
> This is not even about cheats or VAC.
>
> I am trying to discuss what would be the best course of action Valve
> can take to maximise their business.
>
> As I stated before
>
> What do you think Richard, is the best thing Valve can do to sell more

> games for what is a primarily, an online gaming experience?
>
> What do online players want the most these days?
>
> When you answer that question, then you will understand why I cannot
> work out why Valve is not moving with as much haste as possible to
> direct as many resources as required to resolve the issues we all,
> including Valve, currently face.
>
> As for who is repsonsible, well Valve are the ones writing the code,
> who else should we be calling to account? The Server Administrators?
> The GSP's / ISP's?
> The 3rd party programmers who work for nothing and donate their time
> and skills to create programs and who's efforts are ultimately
> undermined by Valve's own coding?
> The Players who the majority of, only want to play in a cheat free
environment?
>
> As for your clarification. You wouldn't happen to be looking for a job

> with the Tax Department or something Richard? If I was more
> machiavellian person, I would think you did it deliberately in order
> to muddy the issue further, so the whole thread was de-railed and went

> completely off-topic.
>
> The word "obfuscate" comes to ones mind, so lets not waste time
> debating Richard's flawed analogies and logic. It's wrong, off topic
> and not really worth expending any additional time on.
>
> On Tue, 25 Jan 2005 14:05:54 -0500 (Eastern Standard Time), Richard
> Welsh <[EMAIL PROTECTED]> wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > The engine is not bolted shut, I can open the hood of my car.  I can

> > do anything I want inside there, change spark plugs, bore it out,
> > put a new battery in.  Infact I can even build my own engine to put
> > in the car (mod).
> >
> > The thing is be patient, valve has to pay their employees some how
> > and if they spend there entire budget on anti-cheat... bye bye
> > valve. I suspect that there is a lack of an update to VAC because
> > the original VAC wont cooperate with the Source Engine... so they
> > have to make a new one. And only working 8 to 10 hours a day it can
> > take some time.
> >
> > Yelling about it isn't gonna make it show up faster.  Remember what
> > happens when you get want you want to early... An unfunctional game,

> > system, or product.
> >
> >
> > -------Original Message-------
> >
> > From: [email protected]
> > Date: 01/25/05 13:56:53
> > To: [email protected]
> > Subject: RE: [hlds] Valve's Business & Cheats
> >
> > Richard Welsh wrote:
> > > If you think Valve is responsible to make an anti-cheat you are
> > > mistaking. It is not up to Valve to make an anti-cheat.  They get
> > > no more money for it from anyone when they make it.
> >
> > It's a good analogy, Richard, but you left out the part where the
> > car maker bolts their engine shut, assumes responsibility for
> > preventing speeding and prohibits others from doing anything more
> > than putting up little speed limit signs on the roads.
> >
> > Valve accepted responsibility for anti-cheat technology by starting
> > VAC. They told Punkbuster to bugger off, and disabled a key part of
> > HLGuard's previous prevention methods. The community's tried to work

> > around it, but there's not a whole lot they can do without putting a

> > larger burden on a mostly clueless and lazy playerbase (i.e.,
> > Cheating-Death).
> >
> > --
> > ironchef
> > http://www.dexworld.org/
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> > --
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit: http://list.valvesoftware.com/mailman/listinfo/hlds


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to