I had believed it was going to be only for HL2 engine but if you re read
the news post it kind of gives hope that ALL games will be covered.

I think it also kind of touches on what you had suggested when it says:
"we will be logging cheating violations into our database to make sure
it's ready for general release. This will be the last public notice
before the system is released and active for everyone."

Regards :)


Alexander Kobbevik wrote:

Has Valve said anything about what VAC2 will be for?
HalfLife2 engine only? Or others like HalfLife1/Counter-Strike?

-Alex


-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Roc Sent: 31. mars 2005 11:04 To: [email protected] Subject: Re: [hlds] Suggestion for VAC2.




Alexander Kobbevik wrote:



Why do you think it is fair to warn of a possible anti-cheat that will




work?

We are talking about a serious company here. And I only said it's fair
to announce the start of a new system. They want as much players as
possible, this is the way to go.





If I am correct the have the largest MP following! And as for fair, they were fair to give the warning as we all saw last week when we launced STEAM. ;)





So that the possible cheating Admin can say gee, valve I'm not a
cheater,




I was just testing the hack to see how it works!

Hum? I suggested a delay in the execution of the bans, not a second
chance for the cheater. Everyone will be banned for cheating, but a
delay will catch more ignorant cheaters and create a fear of the
unknown. Like this: A cheat developer swims out on open sea... no
sharks... tells his "children" that its safe...
They all jump in and start swimming.. only to find out the shark has been
observing.. and will now eat them all..
Instead of just eating the cheat tester because people noticed he got


eaten.





Don't you think for a minute that is exactly what has been done all these months whilst we sat here bitching about "when is a vac update coming out" I for one hope they already have a database on potentials!





Warning gives them the opportunity to protect themselves and why would
you




want to protect a cheater?

I don't want to warn a cheater, but again; Valve is a serious company.
You can't do whatever you feel like when trying to be serious.





See, this is why I believe your method is not the best!

A warning does nothing but let the cheaters know their hack is broken. The
game is not that expensive so they'll have a few spare keys to use testing
the new hack. Then the new hack is released and what happens now is that all
the cheaters who were warned will have saved the entire cheat world by
telling of their warnings

Everyone then downloads new hack and cheating resumes without being caught
and resulting in no bans till VAC figures they're cheating once again and
tries to figure out how to stop the said hack!

That being said cheat authors branch out like trees and start creating more
cheats and that is worse because now we end up in a loop like the old VAC
days waiting around to play catchup

Playing possum and watching them as you cheat as you suggest will serve no
purpose as long as VAC2 can guarantee that when it catches someone they are
in fact really cheating





VAC will always be updated whenever a new cheat is released so long
the




project doesn't fall apart.

Does this mean that we know VAC will be updated on the fly?
If so, great. No need for a delay.





It can only be updated as long as it keeps up with the cheats and we
continue to help by informing them of new cheats and cheat sites when they
pop up.



But he will know it when all the little cheaters run to his forums
and/or




email him!  Then he removes cheat and valve cant ban him because they
waited and gave him a chance.

Again: noone is asking cheaters to be given a chance to get away.
(Except that Fred - Prism128 ;))

-Alex





True h4x0r material :)

Regards



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