We have the same problem running several dual xeons with 4 gig ram on 100mb Assault is pretty unplayable
Server settings are // bandwidth rates/settings sv_minrate 0 sv_maxrate 0 decalfrequency 10 sv_maxupdaterate 100 sv_minupdaterate 20 I tried pretty much everything ,also tested with my client settings cl_updaterate Cl_cmdrate Rate I tried with and without bots ,same amount of players Whether u play with 20 humans or add 20 bots it's the same issue ,so from my point of view ,its to do with memory ,cpu monitoring and bandwidth is fine. Pearl -----Oorspronkelijk bericht----- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Aaron Matthews Verzonden: maandag 11 juli 2005 18:03 Aan: [email protected] Onderwerp: Re: [hlds] Teleport Lag on Bigger Servers Since Last Update... Any ideas on this subject anyone? Even if you don't have ideas, I request that everyone who has this problem responds with support. We need to let Valve know what this is a serious issue which needs to be addressed. 100 Responses from server admins on this mailing list would have a good chance of getting their attention I imagine :-) On 7/10/05, Whisper <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > I already created a thread about this issue on the list > Furthermore, I'd love to know where these servers are that DONT suffer from > lag issues. > Mine and everybody elses server lags currently > Perhaps it is confined to Dual Processor boxes only? > > On 7/11/05, Aaron Matthews <[EMAIL PROTECTED]> wrote: > > > > Server Specs: > > Dual 2.8 XEON w/ 2 gig ram > > 100 mb unmetered connection > > Rates (On my current 28 man servers) > > sv_maxrate "9000" > > sv_maxupdaterate "19" > > sv_minrate "0" > > sv_minupdaterate "5" > > (My rates used to be maxrate:25000, maxupdaterate:70) > > Mods: Mani and Beetlefarts > > > > I have seen this discussed in several places, but have found no real > > answers. I run LANFusion, a gaming community with 6 source servers > > which all fill up on a daily basis (well, before the last update at > > least.) My servers, especially the larger ones (40 mans and the 32 > > mans) have been experiencing very heavy lag since the last update. > > Its not choke or loss lag, its a teleporting type lag which makes the > > game almost unplayable. > > > > I have been doing a bunch of research and trying many different things > > in the past few days to try to fix this problem, however, have found > > no solution. Currently, I have 3 of my servers running with 28, 26 > > and 24 slots. When I keep the players below 28, the lag isn't very > > apparent. However, the second the players get over 30, models start > > teleporting like crazy. > > > > I run a Dual XEON box w/ hyperthreading. Looking at my proc usage > > charts, I can see that srcds is trying to run on just one of my 4 > > processors. I set the affinity of each process to a different proc > > and that finally got them running individually. However, I can't find > > a fix for this lag so that I can put some servers back up to 40 slots. > > Before the update I could easily run 6 full servers with no lag. > > > > Someone said that the last update limited the rate to 10000. I turned > > my maxupdaterate down significantly and noticed a drop in some of the > > lag. However, they still lag up when I put them above 30 people. I > > see servers out there running over 30 people without lag. Have any of > > you successfully put up a server with no lag above 30 people? If so, > > what are your specs and rates? > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

