The server rate locked up is not the issue here, as it appears to me. rate has always been default 10000 and was never a problem. I never touched my rate setting before or after this update. So I don't think its a rate issue. After reading forums this morning, it appears to be a CPU usage problem since the last update. CPU usage on everyone's machines has been a whole lot higher since the update. I don't know if this is just a change in source which causes it to be more processor intensive, or if it is a memory leak in srcds. It appears to be an exponential problem though. As in the more people in the server, the more proc power it uses (I know this is always the case, but to a much greater extent now). I tested it, I am able to run 1 40 slot server on my box without the warpage lag. But the second I open up another server, everyone in the 40 slot starts warping. I am currently maxing my box out by running three 28 man servers when, before this update, I could run 6 servers (totalling 250 slots), all full, with no lag what so ever.
Whatever it is, it is a huge problem which needs a fix quickly. I pray that someone at Valve takes the time to read this or the similar posts on the steam forums. I have spent so much time building up a great CS:S community and now it is hurting from this update. Aaron Matthews Owner, LANFusion LLC. www.LANFusion.com On 7/11/05, Morten Trydal <[EMAIL PROTECTED]> wrote: > yeah our tickrate 100 server feels like cr*p after the update. Feels like we > are playing with lag(yet with low ping), and the choke is very high. Also > the server CPU use is up by 20-30%. Fps has dropped a lot for me as a > client. > > Why was the server rate locked to 10 000 ? will not that cause the choke? > > Morten > > ----- Original Message ----- > From: "pearl" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Monday, July 11, 2005 8:03 PM > Subject: RE: [hlds] Teleport Lag on Bigger Servers Since Last Update... > > > > We have the same problem running several dual xeons with 4 gig ram on > > 100mb > > Assault is pretty unplayable > > > > Server settings are > > > > // bandwidth rates/settings > > sv_minrate 0 > > sv_maxrate 0 > > decalfrequency 10 > > sv_maxupdaterate 100 > > sv_minupdaterate 20 > > > > > > I tried pretty much everything ,also tested with my client settings > > cl_updaterate > > Cl_cmdrate > > Rate > > > > I tried with and without bots ,same amount of players > > Whether u play with 20 humans or add 20 bots it's the same issue ,so from > > my > > point of view ,its to do with memory ,cpu monitoring and bandwidth is > > fine. > > > > Pearl > > > > > > > > > > > > > > > > -----Oorspronkelijk bericht----- > > Van: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] Namens Aaron Matthews > > Verzonden: maandag 11 juli 2005 18:03 > > Aan: [email protected] > > Onderwerp: Re: [hlds] Teleport Lag on Bigger Servers Since Last Update... > > > > Any ideas on this subject anyone? Even if you don't have ideas, I > > request that everyone who has this problem responds with support. We > > need to let Valve know what this is a serious issue which needs to be > > addressed. 100 Responses from server admins on this mailing list > > would have a good chance of getting their attention I imagine :-) > > > > On 7/10/05, Whisper <[EMAIL PROTECTED]> wrote: > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> I already created a thread about this issue on the list > >> Furthermore, I'd love to know where these servers are that DONT suffer > > from > >> lag issues. > >> Mine and everybody elses server lags currently > >> Perhaps it is confined to Dual Processor boxes only? > >> > >> On 7/11/05, Aaron Matthews <[EMAIL PROTECTED]> wrote: > >> > > >> > Server Specs: > >> > Dual 2.8 XEON w/ 2 gig ram > >> > 100 mb unmetered connection > >> > Rates (On my current 28 man servers) > >> > sv_maxrate "9000" > >> > sv_maxupdaterate "19" > >> > sv_minrate "0" > >> > sv_minupdaterate "5" > >> > (My rates used to be maxrate:25000, maxupdaterate:70) > >> > Mods: Mani and Beetlefarts > >> > > >> > I have seen this discussed in several places, but have found no real > >> > answers. I run LANFusion, a gaming community with 6 source servers > >> > which all fill up on a daily basis (well, before the last update at > >> > least.) My servers, especially the larger ones (40 mans and the 32 > >> > mans) have been experiencing very heavy lag since the last update. > >> > Its not choke or loss lag, its a teleporting type lag which makes the > >> > game almost unplayable. > >> > > >> > I have been doing a bunch of research and trying many different things > >> > in the past few days to try to fix this problem, however, have found > >> > no solution. Currently, I have 3 of my servers running with 28, 26 > >> > and 24 slots. When I keep the players below 28, the lag isn't very > >> > apparent. However, the second the players get over 30, models start > >> > teleporting like crazy. > >> > > >> > I run a Dual XEON box w/ hyperthreading. Looking at my proc usage > >> > charts, I can see that srcds is trying to run on just one of my 4 > >> > processors. I set the affinity of each process to a different proc > >> > and that finally got them running individually. However, I can't find > >> > a fix for this lag so that I can put some servers back up to 40 slots. > >> > Before the update I could easily run 6 full servers with no lag. > >> > > >> > Someone said that the last update limited the rate to 10000. I turned > >> > my maxupdaterate down significantly and noticed a drop in some of the > >> > lag. However, they still lag up when I put them above 30 people. I > >> > see servers out there running over 30 people without lag. Have any of > >> > you successfully put up a server with no lag above 30 people? If so, > >> > what are your specs and rates? > >> > > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> -- > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

