Its not a 64bit problem. I had the same results running a server on a
32bit computer. I just set up explicit rules in my router to allow all
traffic to the two master server IP's, and not to preform stateful
packet inspection on that traffic. It doesn't seem to be making a
difference at all.
Is there any way I can see if the server is getting an error when it
tries to connect to the master server?
Brian wrote:
I'm beginning to think its x64. Is anyone running a windows server with
x64? I know there are seperate linux binaries for it. I'm going to try
setting it up on one of my other computers, to hopefully eliminate
computer-specific stuff.
Brian wrote:
Connection to Steam servers successful.
VAC beta secure mode is activated.
Adding master server 69.28.151.162:27011
Adding master server 207.173.177.11:27011
sv_enableoldqueries is set to 1
I just tried setting up a HL1 server, and it too didn't appear, which
makes me think its my router somehow.. not sure what it could be doing,
as the firewall is disabled, along with Stateful Packet Inspection. In
addition, the default action of the router is to accept
incoming/outgoing packets, but it wouldn't know what to do with them
unless they fell into the forwarded ranges..
I've tried with and without VAC, so I think thats not the problem.
Could this be client side? The computer running the server is also
running the steam client (Yes, I know this could be a bad idea, however
I'm fairly confident it can handle it). This is a x64 computer, and
there is a bug with the server list (It repeats servers over and over
again, and fails to get more then 10 or so servers). I doubt it is a
clientside problem, as I've asked a couple of people if they can see my
server, and they say no.
I'm pretty much out of things that it could be :/
Sgt.Rock -=GOM=- wrote:
About sv_region... My mistake.. ;) Had them switched in my head :p
In your console... Do you get a respons like this?
Connection to Steam servers successful.
Adding master server 69.28.151.162:27011
Adding master server 207.173.177.11:27011
(ish)
And/or do you also get som challenge-errors?
If so, I have previously experienced that I had to put this in
server.cfg:
sv_enableoldqueries 1
(will allow old format of query from 3.party game-managers)
A steam-update 13. may this year changed the format for
server-queries...
Why it help on the missing entry in the master-list I don't know, but it
worked for me...
Regards,
Sgt.Rock
-----Oprindelig meddelelse-----
Fra: Brian [mailto:[EMAIL PROTECTED]
Sendt: 8. august 2005 19:09
Til: [email protected]
Emne: Re: SV: [hlds] Server isn't being shown on master list?
Adding the ip "x.x.x.x" line to my server.cfg didn't do anything. If I
use a packet sniffer I can see the heartbeat commands being sent to the
servers, then a little while later I see the master servers request
stuff from my server, (rules, players, etc).. but they still don't add
it to the server list.
I think sv_region 0 is east coast,
eastcoast - sv_region 0
westcoast - sv_region 1
south america - sv_region 2
europe - sv_region 3
asia - sv_region 4
australia - sv_region 5
middle east - sv_region 6
africa - sv_region 7
world - sv_region 255
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