Call it a dumb question but how does Steam get permission in the web
directory to write files when it's an anonymous http connection from the
game engine to the web server?

Ray S.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brian M Frain
(eternal)
Sent: Wednesday, September 21, 2005 9:33 AM
To: [email protected]
Subject: Re: [hlds] SV_DownloadURL

--
[ Picked text/plain from multipart/alternative ]
I have been looking into this option for my servers as well, it amazed me at
how little documentation was to be had around the net.
 This is good info so keep it coming people! :)

 On 9/21/05, Pvt. Jimmy <[EMAIL PROTECTED]> wrote:
>
>
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED] [mailto:hlds-
> > [EMAIL PROTECTED] On Behalf Of Graham Robinson
> > Sent: Wednesday, September 21, 2005 3:44 AM
> > To: [email protected]
> > Subject: Re: [hlds] SV_DownloadURL
> >
> > I've been using sv_downloadurl for the past month and have decided
> > that it is the best thing since sliced bread but I really want to try
> > out this bz2 zipping if it does the same as winrar in terms of
> > compression. However I seem to be having great difficulty finding a
> > Windows program that creates .bz2 files; could someone shout me a name
> > of a program that they use?
> >
> > Thank you
>
> I just started to use this program http://www.7-zip.org/ Seems to work
> pretty good and its GUI based.
>
>
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