This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] LDuke wrote:
>-- >[ Picked text/plain from multipart/alternative ] >The whole point of a fast download web server is that the download comes >from a different location to avoid using the game server's resources. > > > >On 9/21/05, Dustin <[EMAIL PROTECTED]> wrote: > > >>A diffrent approach. This of course asumes that your web server is on the >>same server as the game server. >> >>Why not point the Web server to the game directory? You do need to make >>sure >>that you configure the web server to only allow read access to the right >>folders and block out the cfg and other critical folders, be kind of bad >>to >>have your server.cfg file viewable from the web server. But if done right >>you would no longer need to worry about what files need to be added to the >>web server and any server created files would all ready be there. >> >>Dustin >> >>----- Original Message ----- >>From: "sKel" <[EMAIL PROTECTED]> >>To: <[email protected]> >>Sent: Wednesday, September 21, 2005 9:43 AM >>Subject: Re: [hlds] SV_DownloadURL >> >> >> >> >>>yea, i only used it for bsp files back when i actually had the money for >>>webspace.. lol. i found that if you use it for anything else, it will >>>actually take longer to download, im guess cuz they have to decompress >>> >>> >>it. >> >> >>>soo yea. i also found that with some textures, it would make them go >>>missing, well like i would download them, but they wouldn't work in >>> >>> >>game, >> >> >>>and then reconnect, and it would re download all of them, and still not >>>work. but as soon as i took out all the bzip textures, and put the real >>>ones >>>in, they all downloaded and workd fine.. so yea. don't know if thats my >>>stupid mistake or not, but it didn't work for me with textures. >>> >>>----- Original Message ----- >>>From: "Sgt.Rock -=GOM=-" <[EMAIL PROTECTED]> >>>To: <[email protected]> >>>Sent: Wednesday, September 21, 2005 10:35 AM >>>Subject: RE: [hlds] SV_DownloadURL >>> >>> >>> >>> >>>>You could use it for all file-types, but the benefit is mostly gained >>>>used with larger files like .bsp and large sound-files ++. >>>>If used for small files, you would end up with a larger compressed file >>>>than the original. Also ,theoretical, the client would have to use time >>>>to decompress the file when downloaded, making the total transfer even >>>>longer... >>>> >>>>Regards >>>>Sgt. Rock >>>> >>>>-----Oprindelig meddelelse----- >>>>Fra: Graham Robinson [mailto:[EMAIL PROTECTED] >>>>Sendt: 21. september 2005 13:15 >>>>Til: [email protected] >>>>Emne: Re: [hlds] SV_DownloadURL >>>> >>>> >>>>Thank you. I don't have too many maps (only have 40MB of unlimited >>>>bandwidth space so I've been deleting them regularly). >>>> >>>>One more question. Does this only work for bsp file or can I use them >>>>for files in the materials folder too? >>>> >>>>Graham >>>> >>>>_______________________________________________ >>>>To unsubscribe, edit your list preferences, or view the list archives, >>>>please visit: >>>>http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>>_______________________________________________ >>>To unsubscribe, edit your list preferences, or view the list archives, >>>please visit: >>>http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, >>please visit: >>http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> >-- > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlds > > > > On the server I admin, I have set up a web server on the same server as the game server and created a .no-ip.com address pointing to the IP and put that address in the downloadurl cvar, then edited httpd.conf and pointed the web directory to the cstrike directory and made a few ammendmants to only enable through files that are required, obviously leaving out extensions like .conf and .ini and it works great. -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

