I'm speaking of Day of Defeat and ANY map.  It has nothing to do with the
maps.  It has to do with the player models.  If you make the mistake of
bumping into another player you both (or all) have to go through ridiculous
lengths to get unstuck.  Meanwhile, the enemy is mowing you all down.  It's
been this way since it came out.  The eye candy is NOT worth the poor
programming.  The older DoD was much better.  What a waste of my money.




_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to