I'm speaking of Day of Defeat and ANY map. It has nothing to do with the maps. It has to do with the player models. If you make the mistake of bumping into another player you both (or all) have to go through ridiculous lengths to get unstuck. Meanwhile, the enemy is mowing you all down. It's been this way since it came out. The eye candy is NOT worth the poor programming. The older DoD was much better. What a waste of my money.
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