i have the 6800 GT OC 256mb ram DDR3 with 16 pipelines and i get the same issues.
----- Original Message ----- From: "Scott" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Monday, February 06, 2006 4:49 PM Subject: RE: [hlds] RE: Please Supply SPEEX CODEC. > If you want to play the latest games with all the eye candy on, you need to > upgrade to the latest hardware. That is how it has been in the past. If we > want new graphics engines, with cool new features, we need to upgrade to > hardware that can support those features. > > I am on a 6600GT that does a little better than the 9800 PRO, so I feel your > pain, but I think it is a little unrealistic to ask developers to create a > new technology with tons of cool features, yet asl them to make it run well > on a 3 year old video card. > > Right now I have to play at 800X600 to get respectable framerates on my P4 > system. :( > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Jason O. Washburn > Sent: Monday, February 06, 2006 9:43 AM > To: [email protected] > Subject: RE: [hlds] RE: Please Supply SPEEX CODEC. > > Very well said I agree. I run a 9800 Pro card and with all the candy on > I can get a max of 42 frames but it fluctuates way below that to the > point of unplayable. I usually play it with all the eye candy off and > that way I can get about 100 FPS. I concede that my card is not the > best card out there or the newest but it is still a good card. My > question is the eye candy was what was supposed to make source great so > if I have to play it with it all off why play source? > > Jason > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Stuart Stegall > Sent: Monday, February 06, 2006 10:44 AM > To: [email protected] > Subject: RE: [hlds] RE: Please Supply SPEEX CODEC. > > Factors limiting source adoption: > 1. Performance getting 60min fps requires almost top of the line > hardware. > (this is mostly due to certain parts of graphics of the source engine > being > written in software and not running on the GPU) > 2. I am betting most of the player base doesn't care about voice quality > (remember there are 30 times as many CS1.6 players as there are DoD1.6 + > TFC) > 3. The biggest item holding back source adoption is the gameplay issues > of > CS:S vs CS1.6. The source networking code is broken causing all kinds > of > random weirdness, plus there are some serious weapon balance issues. > (AWP > being the biggest issue. I personally believe when they made CSS they > took > the CS1.5 code and not the CS1.6 code.) > 4. Ultimately it's also the competitive issue. CPL was not doing CSS > (and I > promise a significant part of the player base wants to be competitive > even > if they aren't competitive. > > Ultimately the 4th one is about to change for CPL Summer 2k6 and that > may > change the adoption rate a lot. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Jason O. > Washburn > Sent: Monday, February 06, 2006 1:26 AM > To: [email protected] > Subject: RE: [hlds] RE: Please Supply SPEEX CODEC. > > I too am an Admin and Player. We are still enjoying 1.6. Source had an > initial surge of players but for the fun factor 1.6 is the winner. We > had > very high hopes for DOD:Source. After playing it for a while we have > migrated back to 1.6. While the graphics aren't as good they are > definitely > good enough for us. As you know the in game voice is definitely better > as > far as quality goes. We had hoped that source would end the scourge of > never ending hacks and exploits but from what we have seen not much has > changed. It still comes down to an admin spectating the player. As far > as > the voice in source we have used ventrilio and it has great quality but > seems to create lag spikes and randomly causes our mice to act erratic. > Why > can't valve/steam fix the voice problem in source? > > > Jason > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Dan Sorenson > Sent: Monday, February 06, 2006 1:02 AM > To: [email protected] > Subject: [hlds] RE: Please Supply SPEEX CODEC. > > At 11:30 PM 2/5/2006 -0600, you wrote: > > >Well in our opinion it really stinks compared to say DOD 1.6. > > Compared to DoD 1.6? The only thing that works well on DoD 1.6 > is > the voice-comms. You can hear another player just fine, but he > teleports > across the map and you can have a BAR and shoot him six rounds into the > chest and he one-shots you, but by golly you can hear him clear as day > with > a 50 choke. > > Sorry, but voice-comms aren't the limiting factor in all steam > games. In fact, from my high-ping experience the voice is of better > quality > than the gameplay is most of them. > > If you're having problems with comms chances are there's some > other > problems in your game you'd prefer Valve look at first. > > Just an opinion from an admin and a player. I'd say the voice > is > better than the play at the moment, at least so far as DoD is concerned. > > - Dan > > * Dan Sorenson DoD #1066 A.H.M.C. #35 [EMAIL PROTECTED] * > * Vikings? There ain't no vikings here. Just us honest farmers. * > * The town was burning, the villagers were dead. They didn't need * > * those sheep anyway. That's our story and we're sticking to it. * > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

