part of it is the coding of the game aswell for some reason I get the same
fps on cs source as in bf2 which is kinda screwed up cause bf2 is much more
graphics intensive...
----- Original Message -----
From: "MOFCLAN.NET :: Bush" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, February 06, 2006 8:26 PM
Subject: Re: [hlds] RE: Please Supply SPEEX CODEC.
You guys sound like a bunch of hardware noobs..
Example..
"And I'll say that I first
upgraded from a 6800GT on a A-64 3200+ to a 7800GTX 512MB with same CPU
and
I got barely 5-6FPS, BUT when I upgraded to a 4000+, I gained almost 20FPS
(this is at 1280x1024 4x/8x)"
You do realize your GPU depends SOULY on how fast your processor is..
if you're running a 3200+ amd64 with a 7800GTX you will never get the max
fps out of the card just b/c the CPU is too slow.. if you run the 7800GTX
on
something like a 3800+ x2 amd64 then you'll see a dramatic improvement..
You guys should really do some research before you start complaning or
buying any more hardware..
fucking nubs.
----- Original Message -----
From: "infexXxiousservers" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, February 06, 2006 7:04 PM
Subject: Re: [hlds] RE: Please Supply SPEEX CODEC.
i have the 6800 GT OC 256mb ram DDR3 with 16 pipelines and i get the same
issues.
----- Original Message -----
From: "Scott" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, February 06, 2006 4:49 PM
Subject: RE: [hlds] RE: Please Supply SPEEX CODEC.
If you want to play the latest games with all the eye candy on, you need
to
upgrade to the latest hardware. That is how it has been in the past. If
we
want new graphics engines, with cool new features, we need to upgrade to
hardware that can support those features.
I am on a 6600GT that does a little better than the 9800 PRO, so I feel
your
pain, but I think it is a little unrealistic to ask developers to create
a
new technology with tons of cool features, yet asl them to make it run
well
on a 3 year old video card.
Right now I have to play at 800X600 to get respectable framerates on my
P4
system. :(
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason O.
Washburn
Sent: Monday, February 06, 2006 9:43 AM
To: [email protected]
Subject: RE: [hlds] RE: Please Supply SPEEX CODEC.
Very well said I agree. I run a 9800 Pro card and with all the candy on
I can get a max of 42 frames but it fluctuates way below that to the
point of unplayable. I usually play it with all the eye candy off and
that way I can get about 100 FPS. I concede that my card is not the
best card out there or the newest but it is still a good card. My
question is the eye candy was what was supposed to make source great so
if I have to play it with it all off why play source?
Jason
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Stuart Stegall
Sent: Monday, February 06, 2006 10:44 AM
To: [email protected]
Subject: RE: [hlds] RE: Please Supply SPEEX CODEC.
Factors limiting source adoption:
1. Performance getting 60min fps requires almost top of the line
hardware.
(this is mostly due to certain parts of graphics of the source engine
being
written in software and not running on the GPU)
2. I am betting most of the player base doesn't care about voice quality
(remember there are 30 times as many CS1.6 players as there are DoD1.6 +
TFC)
3. The biggest item holding back source adoption is the gameplay issues
of
CS:S vs CS1.6. The source networking code is broken causing all kinds
of
random weirdness, plus there are some serious weapon balance issues.
(AWP
being the biggest issue. I personally believe when they made CSS they
took
the CS1.5 code and not the CS1.6 code.)
4. Ultimately it's also the competitive issue. CPL was not doing CSS
(and I
promise a significant part of the player base wants to be competitive
even
if they aren't competitive.
Ultimately the 4th one is about to change for CPL Summer 2k6 and that
may
change the adoption rate a lot.
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason O.
Washburn
Sent: Monday, February 06, 2006 1:26 AM
To: [email protected]
Subject: RE: [hlds] RE: Please Supply SPEEX CODEC.
I too am an Admin and Player. We are still enjoying 1.6. Source had an
initial surge of players but for the fun factor 1.6 is the winner. We
had
very high hopes for DOD:Source. After playing it for a while we have
migrated back to 1.6. While the graphics aren't as good they are
definitely
good enough for us. As you know the in game voice is definitely better
as
far as quality goes. We had hoped that source would end the scourge of
never ending hacks and exploits but from what we have seen not much has
changed. It still comes down to an admin spectating the player. As far
as
the voice in source we have used ventrilio and it has great quality but
seems to create lag spikes and randomly causes our mice to act erratic.
Why
can't valve/steam fix the voice problem in source?
Jason
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dan Sorenson
Sent: Monday, February 06, 2006 1:02 AM
To: [email protected]
Subject: [hlds] RE: Please Supply SPEEX CODEC.
At 11:30 PM 2/5/2006 -0600, you wrote:
>Well in our opinion it really stinks compared to say DOD 1.6.
Compared to DoD 1.6? The only thing that works well on DoD 1.6
is
the voice-comms. You can hear another player just fine, but he
teleports
across the map and you can have a BAR and shoot him six rounds into the
chest and he one-shots you, but by golly you can hear him clear as day
with
a 50 choke.
Sorry, but voice-comms aren't the limiting factor in all steam
games. In fact, from my high-ping experience the voice is of better
quality
than the gameplay is most of them.
If you're having problems with comms chances are there's some
other
problems in your game you'd prefer Valve look at first.
Just an opinion from an admin and a player. I'd say the voice
is
better than the play at the moment, at least so far as DoD is concerned.
- Dan
* Dan Sorenson DoD #1066 A.H.M.C. #35 [EMAIL PROTECTED] *
* Vikings? There ain't no vikings here. Just us honest farmers. *
* The town was burning, the villagers were dead. They didn't need *
* those sheep anyway. That's our story and we're sticking to it. *
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds