-- [ Picked text/plain from multipart/alternative ] drag this into a back alley or something, but keep this nonsense off the mailing list.
On 5/4/06, DT <[EMAIL PROTECTED]> wrote: > > Nashalife | Newbie wrote: > > DT, my friend, you are wrong twice in your messages. > > First, the server draws the frame based on information it has and > doesn't > > really care about you ping at that time. The information about > > player's ping > > is used to calculate hit registration but it has nothing to do with > > lag. If > > you want details, some very comprehensive researches about it > > available at > > Valve Dev community wiki and in Steampowered forums. High ping players > do > > not cause lag and there's no way thet actualy can. > > > > Second, you seem to have forgot that not everyone lives in US, UK or > > other > > location with broadly available cheap DSL lines. You might be > > surprised to > > know that there are places where DSL would cost you about 1000 USD/month > > (that one thousand, not typo) and there are other places, where DSL is > > not > > an option at all and dial-up is the only way to get into internet. > > > > Cheers, > > Newbie > > > > ----- Original Message ----- > > From: "DT" <[EMAIL PROTECTED]> > > To: <[email protected]> > > Sent: Thursday, May 04, 2006 5:24 PM > > Subject: Re: [hlds] High Ping Players Lag Server? > > > > > >> Brian M Frain (eternal) wrote: > >>> -- > >>> [ Picked text/plain from multipart/alternative ] > >>> I play on dial-up all the time, no lag caused by me being there. > >>> Someone > >>> is > >>> feeding you a line. Now I will say that people who have serious lag do > >>> cause > >>> issues. They hop all over and are almost impossible to hit but that is > >>> someone with a +500 ping. I get around 2-300 and when I am lucky it > >>> is in > >>> the 100's. > >>> > >>> > >>> > >>> > >>> On 5/3/06, L.o.D. <[EMAIL PROTECTED]> wrote: > >>> > >>>> -- > >>>> -- > >>>> [ Picked text/plain from multipart/alternative ] > >>>> I recently was in a tfc server, not same game but same engine, and > >>>> there > >>>> was > >>>> a player with a constant 3000+ ping & the server never lagged once. > >>>> I believe that to be a farce that laggers lag a server. > >>>> > >>>> -------Original Message------- > >>>> > >>>> From: Steve Dawson > >>>> Date: 05/03/06 18:27:43 > >>>> To: [email protected] > >>>> Subject: [hlds] High Ping Players Lag Server? > >>>> > >>>> -- > >>>> [ Picked text/plain from multipart/alternative ] > >>>> Hi, do hi pinging players lag a cs 1.6 server. It would make sense > to > >>>> me. > >>>> This is what i heard: > >>>> Laggers DO Lag the Server: > >>>> Because of the way hlds deals with lag compensation, players that are > >>>> lagging on the server actually really do lag the entire server. > >>>> This is > >>>> because if the server has to wait for data from all players on the > >>>> server > >>>> before it can calculate each frame. So if everyone on the server has > >>>> under > >>>> 50 ping except 1 person with 200 ping, the server has to wait an > extra > >>>> 150 > >>>> ms per frame it calculates. This is why I highly reccomend a high > ping > >>>> kicker set to kick anybody with over 100 ping. > >>>> > >>>> Thanks > >>>> -- > >>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>> please visit: > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>> > >>>> __________ NOD32 1.1518 (20060503) Information __________ > >>>> > >>>> This message was checked by NOD32 antivirus system. > >>>> http://www.eset.com > >>>> > >>>> > >>>> -- > >>>> [ 04.jpg of type image/jpeg deleted ] > >>>> -- > >>>> [ 04_footer.gif of type image/gif deleted ] > >>>> -- > >>>> > >>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>> please visit: > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>> > >>>> > >>> -- > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >>> > >>> > >> I'm sorry that you cannot afford 12.99 to 17.99 a month for DSL. I bet > >> you use dial-up because of that reason only. You are wrong when you > say > >> "you don't cause lag" you do. I have used dial-up, and every time I > did > >> I was told that I lagged the server. I have DSL now. I see it all the > >> time when the speeds are good because everyone has Broadband and one > guy > >> who is too cheap to buy broadband, comes in with 300 ping and lags the > >> whole thing. We have been playing without lag for an hour, all of a > >> sudden huge lag, over and over and over. A guy came on with 250 ping. > >> Once he leaves it's back to perfect for another hour till the next > cheap > >> skate comes in. > >> > >> One person with 200-300 ping does wreak the fun of the other 30 players > >> because he is too cheap. If it were reversed and I was doing that to > >> you? Or something similar at your work or home I'm sure you would be > >> one of those cursing too. Why is it fair that because you don't have > >> dsl we all have to suffer? > >> > >> > >> -- > >> No virus found in this outgoing message. > >> Checked by AVG Free Edition. > >> Version: 7.1.392 / Virus Database: 268.5.2/330 - Release Date: 5/3/2006 > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > Well I've only been playing since '99 with beta .9. I guess that is why > your calling me newbie? Because I've only seen it happen a million > times. I say it does and it is a matter of common sense. You have the > server (1 computer) that is interacting with let's say 30 clients. So > 29 of those are running at a ping rate of under 50 and 1 at 300. Your > telling me that when I hit the 300 ping guy with 3 hs in a row that he's > 300 ping has registered my hits? Or that his 1 hs on me 300 ms ago > would not affect the other 4 people that are shooting at him at the same > time? Like in a room with 6 people all shooting at each other. The > server has to register all hits. Since his are registering 6 times later > than the rest of ours, the server has to "lag" to update "all" of the > information. I tell you what REAL NOOB, you show me how it's possible > NOT to lag with the situation that I just explained? Oh! and the 56 > k'ers can go to a server where there are other 56 K'ers just like I did > when I was on modem. Why am I and the other 28 guys who have broadband > penalized because 1 Austrian guy wants to play with us instead of his > own kind? > > I am eagerly anticipating your reply so we can see who the real NOOB is. > > > -- > No virus found in this outgoing message. > Checked by AVG Free Edition. > Version: 7.1.392 / Virus Database: 268.5.4/332 - Release Date: 5/4/2006 > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- Matt Albiniak [EMAIL PROTECTED] -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

