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[ Picked text/plain from multipart/alternative ]
drag this into a back alley or something, but keep this nonsense off the
mailing list.

On 5/4/06, DT <[EMAIL PROTECTED]> wrote:
>
> Nashalife | Newbie wrote:
> > DT, my friend, you are wrong twice in your messages.
> > First, the server draws the frame based on information it has and
> doesn't
> > really care about you ping at that time. The information about
> > player's ping
> > is used to calculate hit registration but it has nothing to do with
> > lag. If
> > you want details, some very comprehensive researches about it
> > available at
> > Valve Dev community wiki and in Steampowered forums. High ping players
> do
> > not cause lag and there's no way thet actualy can.
> >
> > Second, you seem to have forgot that not everyone lives in US, UK or
> > other
> > location with broadly available cheap DSL lines. You might be
> > surprised to
> > know that there are places where DSL would cost you about 1000 USD/month
> > (that one thousand, not typo) and there are other places, where DSL is
> > not
> > an option at all and dial-up is the only way to get into internet.
> >
> > Cheers,
> > Newbie
> >
> > ----- Original Message -----
> > From: "DT" <[EMAIL PROTECTED]>
> > To: <[email protected]>
> > Sent: Thursday, May 04, 2006 5:24 PM
> > Subject: Re: [hlds] High Ping Players Lag Server?
> >
> >
> >> Brian M Frain (eternal) wrote:
> >>> --
> >>> [ Picked text/plain from multipart/alternative ]
> >>> I play on dial-up all the time, no lag caused by me being there.
> >>> Someone
> >>> is
> >>> feeding you a line. Now I will say that people who have serious lag do
> >>> cause
> >>> issues. They hop all over and are almost impossible to hit but that is
> >>> someone with a +500 ping. I get around 2-300 and when I am lucky it
> >>> is in
> >>> the 100's.
> >>>
> >>>
> >>>
> >>>
> >>> On 5/3/06, L.o.D. <[EMAIL PROTECTED]> wrote:
> >>>
> >>>> --
> >>>> --
> >>>> [ Picked text/plain from multipart/alternative ]
> >>>> I recently was in a tfc server, not same game but same engine, and
> >>>> there
> >>>> was
> >>>> a player with a constant 3000+ ping & the server never lagged once.
> >>>> I believe that to be a farce that laggers lag a server.
> >>>>
> >>>> -------Original Message-------
> >>>>
> >>>> From: Steve Dawson
> >>>> Date: 05/03/06 18:27:43
> >>>> To: [email protected]
> >>>> Subject: [hlds] High Ping Players Lag Server?
> >>>>
> >>>> --
> >>>> [ Picked text/plain from multipart/alternative ]
> >>>> Hi, do hi pinging players lag a cs 1.6 server.  It would make sense
> to
> >>>> me.
> >>>> This is what i heard:
> >>>> Laggers DO Lag the Server:
> >>>> Because of the way hlds deals with lag compensation, players that are
> >>>> lagging on the server actually really do lag the entire server.
> >>>> This is
> >>>> because if the server has to wait for data from all players on the
> >>>> server
> >>>> before it can calculate each frame. So if everyone on the server has
> >>>> under
> >>>> 50 ping except 1 person with 200 ping, the server has to wait an
> extra
> >>>> 150
> >>>> ms per frame it calculates. This is why I highly reccomend a high
> ping
> >>>> kicker set to kick anybody with over 100 ping.
> >>>>
> >>>> Thanks
> >>>> --
> >>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>
> >>>> __________ NOD32 1.1518 (20060503) Information __________
> >>>>
> >>>> This message was checked by NOD32 antivirus system.
> >>>> http://www.eset.com
> >>>>
> >>>>
> >>>> --
> >>>> [ 04.jpg of type image/jpeg deleted ]
> >>>> --
> >>>> [ 04_footer.gif of type image/gif deleted ]
> >>>> --
> >>>>
> >>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>
> >>>>
> >>> --
> >>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>>
> >>>
> >> I'm sorry that you cannot afford 12.99 to 17.99 a month for DSL.  I bet
> >> you use dial-up because of that reason only.  You are wrong when you
> say
> >> "you don't cause lag" you do.  I have used dial-up, and every time I
> did
> >> I was told that I lagged the server.  I have DSL now.  I see it all the
> >> time when the speeds are good because everyone has Broadband and one
> guy
> >> who is too cheap to buy broadband, comes in with 300 ping and lags the
> >> whole thing.  We have been playing without lag for an hour, all of a
> >> sudden huge lag, over and over and over.  A guy came on with 250 ping.
> >> Once he leaves it's back to perfect for another hour till the next
> cheap
> >> skate comes in.
> >>
> >> One person with 200-300 ping does wreak the fun of the other 30 players
> >> because he is too cheap.  If it were reversed and I was doing that to
> >> you?  Or something similar at your work or home I'm sure you would be
> >> one of those cursing too.  Why is it fair that because you don't have
> >> dsl we all have to suffer?
> >>
> >>
> >> --
> >> No virus found in this outgoing message.
> >> Checked by AVG Free Edition.
> >> Version: 7.1.392 / Virus Database: 268.5.2/330 - Release Date: 5/3/2006
> >>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> Well I've only been playing since '99 with beta .9.  I guess that is why
> your calling me newbie?  Because I've only seen it happen a million
> times.  I say it does and it is a matter of common sense.  You have the
> server (1 computer) that is interacting with let's say 30 clients.  So
> 29 of those are running at a ping rate of under 50 and 1 at 300.  Your
> telling me that when I hit the 300 ping guy with 3 hs in a row that he's
> 300 ping has registered my hits?  Or that his 1 hs on me 300 ms ago
> would not affect the other 4 people that are shooting at him at the same
> time?  Like in a room with 6 people all shooting at each other.  The
> server has to register all hits. Since his are registering 6 times later
> than the rest of ours, the server has to "lag" to update "all" of the
> information.  I tell you what REAL NOOB, you show me how it's possible
> NOT to lag with the situation that I just explained?  Oh! and the 56
> k'ers can go to a server where there are other 56 K'ers just like I did
> when I was on modem.  Why am I and the other 28 guys who have broadband
> penalized because 1 Austrian guy wants to play with us instead of his
> own kind?
>
> I am eagerly anticipating your reply so we can see who the real NOOB is.
>
>
> --
> No virus found in this outgoing message.
> Checked by AVG Free Edition.
> Version: 7.1.392 / Virus Database: 268.5.4/332 - Release Date: 5/4/2006
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>



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Matt Albiniak
[EMAIL PROTECTED]
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