Looks like Chris just got owned by Alfred, and now Chris looks like more of a tool for arguing without actually reading how the new consistency system works.
Go Chris, you bad thing you! Regards, Adam. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Tuesday, 1 May 2007 7:40 AM To: [email protected] Subject: RE: [hlds] Pure Server Mode Question / Request Um, please have a read of the pure server config file. It supports (by design) custom server files using the allow_from_disk+check_crc flag, you have all the tools you need to customise the assets on your server yet still enforce that clients have the same content as you. If you could do a little more research before making obviously false statements next time that would be great. - Alfred Chris Barnett wrote: > James, > > You're asking (or supporting a notion) for Valve to deploy an > anti-cheat tool which would only be useful on vanilla servers and no > other. > > When since day dot, server operators have simply been asking for a > tool which would make the files consistent between the server and the > client, no matter what the content of the files are. > > It is technically possible for a server to check that the clients > files are the same, even if those files are custom files. > > So why are you asking for something which is only capable of checking > Steam files, when it's possible for the server to check any and all > files that the server operator wants checking? > > Cheers. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of James Gray > Sent: 30 April 2007 21:29 > To: [email protected] > Subject: Re: [hlds] Pure Server Mode Question / Request > > Chris, seriously, what do you have stuck up your ass. You're > complaining about something that only betters the community and > provides a more level playing field. This update has no relation to > 'vanilla' servers, so I don't know why you keep referring to that > idea. The overall goal for the pure server mode is to give game server > administrators the option to enforce a consistent playing field for > all players. > > On 4/30/07, Whisper <[EMAIL PROTECTED]> wrote: >> -- >> [ Picked text/plain from multipart/alternative ] Its just so simple >> >> All those idiots at Valve should have done this years ago in HL1 !!! >> >> Truly!! >> >> On 5/2/07, Chris Barnett <[EMAIL PROTECTED]> wrote: >>> >>> Please can you give us a date for that update. There was one like >>> that ages ago, but it won't check the vmt files. >>> >>> >>> >>> -----Original Message----- >>> From: [EMAIL PROTECTED] >>> [mailto:[EMAIL PROTECTED] On Behalf Of NaughtyGeek >>> Sent: 30 April 2007 14:28 To: [email protected] >>> Subject: RE: [hlds] Pure Server Mode Question / Request >>> >>> I'm quite certain that you can set it to check against server >>> content, source content or nothing at all. >>> >>> >>> "Server can now force the client to match the server's files." >>> >>> >>> >>> -------------- Original message ---------------------- >>> From: "Chris Barnett" <[EMAIL PROTECTED]> >>>> OK, 5% was a bit generous. How about 1% then? >>>> >>>> Or would you like to "educate" me as to how many servers out there >>>> are pure vanilla? Because if you take away the match servers it's >>>> next to nothing. >>>> >>>> Again, we have the vanilla fans attacking the plugin community, >>>> using the old "But surely we have to protect ourselves against >>>> cheaters" line. >>>> >>>> Bullshit. >>>> >>>> It's easy for them (VALVe) to code for the client to be consistent >>>> with the server. Hell it was done before, but like everything else >>>> useful written by the independent plugin community, it was broken >>>> with a Valve update - which no one minds, if only VALVe would >>>> listen to the community and run a freakin beta program. >>>> >>>> So why the talk around here of a pure mode which only checks for >>>> consistency of Valve content? >>>> >>>> I'll tell why. >>>> >>>> Because a very small number of people, want a world where only >>>> server operators running vanilla Source, to be able to keep out the >>>> cheaters, leaving all the custom servers questionable, so that the >>>> only the vanilla servers get packed out each night. >>>> >>>> If you really want to stop the cheaters and you want a pure gaming >>>> experience at the expense of functionality then just disconnect >>>> yourself from the internet and play either your friends on a LAN or >>>> some bots. >>>> >>>> Cheers. >>>> >>>> >>>> >>>> -----Original Message----- >>>> From: [EMAIL PROTECTED] >>>> [mailto:[EMAIL PROTECTED] On Behalf Of >>>> [EMAIL PROTECTED] Sent: 30 April 2007 13:44 To: >>>> [email protected] >>>> Subject: Re: [hlds] Pure Server Mode Question / Request >>>> >>>> -- >>>> [ Picked text/plain from multipart/alternative ] 5% ??? >>>> >>>> Why do the consistency check at all? hmmm...maybe because of all >>>> the hackers out there? Maybe because of online leagues, cpl, and >>>> other lans that people go to and want to compete fairly? I agree >>>> that special mods and plugins help break up the boredom from >>> time >>> to >>>> time with the vanilla package. >>>> And it seems to me that valve is willing to work around some of >>>> those although it does mean a bit of work and thought for server >>>> operators. But please...educate yourself on the community before >>>> you throw out baseless random statistics. >>>> >>>> If you don't like the pure mod being offered...turn it off maybe >>>> and don't worry about it. Unless you are worried about the 5% of >>>> gamers that won't come to your server anymore... >>>> >>>> ----- Original Message ---- >>>> From: Chris Barnett <[EMAIL PROTECTED]> >>>> To: [email protected] >>>> Sent: Monday, April 30, 2007 7:13:17 AM >>>> Subject: RE: [hlds] Pure Server Mode Question / Request >>>> >>>> If it's to only enforce the original resources provided by Steam >>>> and not the server operator, then it's a complete and utter total >>>> waste of time then, unless you are one of those very, very vocal >>>> 5%ers, who are trying to force the vanilla game on the rest of us >>>> of course...(I don't believe you are by the way). >>>> >>>> >>>> >>>> >>>> -----Original Message----- >>>> From: [EMAIL PROTECTED] >>>> [mailto:[EMAIL PROTECTED] On Behalf Of Roman >>>> Hatsiev Sent: 28 April 2007 07:19 To: [email protected] >>>> Subject: Re: [hlds] Pure Server Mode Question / Request >>>> >>>> I think that the idea behind pure server mode is to force the >>>> consistency of original resources delivered via Steam, not to >>>> prevent people from using custom maps. >>>> >>>> On 28/04/07, Chris Barnett <[EMAIL PROTECTED]> wrote: >>>>> If you want a pure server, don't install anything on top. >>>>> >>>>> There is no need for Valve to do anything. >>>>> >>>>> >>>>> >>>>> -----Original Message----- >>>>> From: [EMAIL PROTECTED] >>>>> [mailto:[EMAIL PROTECTED] On Behalf Of Keeper >>>>> Sent: 27 April 2007 15:54 To: [email protected] >>>>> Subject: RE: [hlds] Pure Server Mode Question / Request >>>>> >>>>> Quoted from the whitelist: >>>>> >>>>> // >>>>> // Three types of file specifications: >>>>> // >>>>> // 1. directory\*.* - refers to all files under the >>>>> directory // 2. directory\... - refers to all files >>>>> under the directory and all directories under that (recursively) >>>>> // 3. directory\filename - refers to a single file >>>>> >>>>> Best way and easiest would be to do the second one. >>>>> >>>>> Like they show: >>>>> >>>>> // >>>>> // By default, when in pure server mode, most content file >>>>> types are only allowed to come from Steam. // >>>>> materials\... from_steam >>>>> models\... from_steam >>>>> sounds\... from_steam >>>>> scripts\... from_steam >>>>> >>>>> >>>>> -----Original Message----- >>>>> From: [EMAIL PROTECTED] >>>>> [mailto:[EMAIL PROTECTED] On Behalf Of Will >>>>> Sent: Friday, April 27, 2007 10:23 AM >>>>> To: [email protected] >>>>> Subject: Re: [hlds] Pure Server Mode Question / Request >>>>> >>>>> could you be so kind to point out how that could be done without >>>>> listing the 8,837 files in 273 folders in a whitelist? >>>>> >>>>> Thanks >>>>> >>>>> ----- Original Message ----- >>>>> From: <[EMAIL PROTECTED]> >>>>> To: <[email protected]> >>>>> Sent: Friday, April 27, 2007 9:27 AM >>>>> Subject: hlds digest, Vol 1 #5351 - 2 msgs >>>>> >>>>> >>>>>> Send hlds mailing list submissions to [email protected] >>>>>> >>>>>> To subscribe or unsubscribe via the World Wide Web, visit >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>> or, via email, send a message with subject or body 'help' to >>>>>> [EMAIL PROTECTED] >>>>>> >>>>>> You can reach the person managing the list at >>>>>> [EMAIL PROTECTED] >>>>>> >>>>>> When replying, please edit your Subject line so it is more >>>>>> specific than "Re: Contents of hlds digest..." >>>>>> >>>>>> >>>>>> Today's Topics: >>>>>> >>>>>> 1. Pure Server Mode Question / Request (Will) >>>>>> 2. Re: Pure Server Mode Question / Request (Wim Barelds) >>>>>> >>>>>> --__--__-- >>>>>> >>>>>> Message: 1 >>>>>> From: "Will" <[EMAIL PROTECTED]> >>>>>> To: <[email protected]> >>>>>> Date: Fri, 27 Apr 2007 08:59:24 -0400 >>>>>> Subject: [hlds] Pure Server Mode Question / Request >>>>>> Reply-To: [email protected] >>>>>> >>>>>> We want to lock all default game content to use only steam files, >>>>>> everything no "replacement" allowed at all for default game >>>>>> content. >>>>>> We run servers that plays many default maps but also many custom >>>>>> maps, we want to allow files from disk only for custom maps with >>>>>> the crc checks as there will be no steam files for these. Will >>>>>> this be possible or are we left out of all this by running custom >>>>>> maps? >>>>>> >>>>>> Can there be a var for all default content from Steam but allow >>>>>> files from disk with crc for content that was not delivered from >>>>>> Steam? >>>>>> if in steam use steam if not use from disk and crc >>>>>> >>>>>> Looking at the whitelist I don't see a way to do this without >>>>>> adding all the files for 150 custom maps file by file to the >>>>>> whitelist, many custom map files do not path to /custommapname/ >>>>>> >>>>>> >>>>>> Also a viewable var for this"? >>>>>> I would think many league and community type servers would want >>>>>> to run in such a mode, with a viewable var so it can be checked >>>>>> by players in game or hlsw. >>>>>> I think the viewable vars is important to remove suspicion. >>>>>> sv_pure 0/1/2 say 2 for default = use whitelist say 1 From Steam >>>>>> only for all default files and allow_from_disk+check_crc for any >>>>>> non steam content 0 off >>>>>> >>>>>> I recall awhile back you saying you were going to look into >>>>>> removing some unneeded vars from the server query, can you please >>>>>> make room in the server query for vars from plugins by removing >>>>>> some like: r_VehicleViewDampen r_JeepViewDampenFreq >>>>>> r_JeepViewDampenDamp r_JeepViewZHeight r_AirboatViewDampenFreq >>>>>> r_AirboatViewDampenDamp r_AirboatViewZHeight >>>>>> >>>>>> >>>>>> Thank you >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> --__--__-- >>>>>> >>>>>> Message: 2 >>>>>> Date: Fri, 27 Apr 2007 15:28:25 +0200 >>>>>> From: "Wim Barelds" <[EMAIL PROTECTED]> >>>>>> To: [email protected] >>>>>> Subject: Re: [hlds] Pure Server Mode Question / Request >>>>>> Reply-To: [email protected] >>>>>> >>>>>> -- >>>>>> [ Picked text/plain from multipart/alternative ] You should be >>>>>> able to do most of what you want simply by modifying the >>>>>> whitelist. >>>>>> >>>>>> On 4/27/07, Will <[EMAIL PROTECTED]> wrote: >>>>>>> >>>>>>> We want to lock all default game content to use only steam >>>>>>> files, everything no "replacement" allowed at all for default >>>>>>> game content. >>>>>>> We run servers that plays many default maps but also many custom >>>>>>> maps, we want to allow files from disk only for custom maps with >>>>>>> the crc checks as there will be no steam files for these. Will >>>>>>> this be possible or >>> are >>> we >>>>>>> left >>>>>>> out of all this by running custom maps? >>>>>>> >>>>>>> Can there be a var for all default content from Steam but allow >>>>>>> files from disk with crc for content that was not delivered from >>>>>>> Steam? >>>>>>> if in steam use steam if not use from disk and crc >>>>>>> >>>>>>> Looking at the whitelist I don't see a way to do this without >>>>>>> adding all the files for 150 custom maps file by file to the >>>>>>> whitelist, many custom map files do not path to /custommapname/ >>>>>>> >>>>>>> >>>>>>> Also a viewable var for this"? >>>>>>> I would think many league and community type servers would want > to >>> run >>>> in >>>>>>> such a mode, with a viewable var so it can be checked by players >>>>>>> in game or hlsw. >>>>>>> I think the viewable vars is important to remove suspicion. >>>>>>> sv_pure 0/1/2 say 2 for default = use whitelist say 1 From Steam >>>>>>> only for all default files and allow_from_disk+check_crc for any >>>>>>> non steam content 0 off >>>>>>> >>>>>>> I recall awhile back you saying you were going to look into >>>>>>> removing some unneeded vars from the server query, can you >>>>>>> please make room in the server query for vars from plugins by >>>>>>> removing some like: r_VehicleViewDampen r_JeepViewDampenFreq >>>>>>> r_JeepViewDampenDamp r_JeepViewZHeight r_AirboatViewDampenFreq >>>>>>> r_AirboatViewDampenDamp r_AirboatViewZHeight >>>>>>> >>>>>>> >>>>>>> Thank you >>>>>>> >>>>>>> >>>>>>> >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>> archives, please visit: >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>>> >>>>>> >>>>>> >>>>>> >>>>>> -- >>>>>> ___________________________ >>>>>> Wim 'TheUnknownFactor' Barelds >>>>>> [EMAIL PROTECTED] >>>>>> -- >>>>>> >>>>>> >>>>>> >>>>>> --__--__-- >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>> >>>>>> >>>>>> >>>>>> End of hlds Digest >>>>>> >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>>> >>>> >>>> -- >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >> -- >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds 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