----- Original Message -----
From: "Alfred Reynolds"
You can also create map specific pure server configs (that overlay on
top of the base pure server config).

On the subject of "overlays" would it be possibly to add an overall
"config" overlay path option so that all server config information
i.e. base server config, mapcyclefile, motdfile, logsdir could all
be held under a single directory?

Why? Well this would make multi server installs 100% easier, a
simple:
+serverdir "server1"

Would be all thats needed instead of:
+sv_logsdir "server1/logs"
+servercfgfile "server1/server.cfg"
+motdfile "server1/motd.txt"
+exec "server1/server.cfg"

But the most important part is other cfg files would be easily
accessible via exec using rcon etc. So instead of people having
to remember to use the server dir in exec i.e.
rcon exec "server1/match.cfg"
They could just use:
rcon exec match.cfg

Similar concepts exist in Q3 based games i.e. the search path
and in BattleField with +overlayPath and it makes things so
much easier and user friendly it would be great to see this
added to Source.

   Regards
   Steve

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