--
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Its just so simple

All those idiots at Valve should have done this years ago in HL1 !!!

Truly!!

On 5/2/07, Chris Barnett <[EMAIL PROTECTED]> wrote:
>
> Please can you give us a date for that update. There was one like that
> ages
> ago, but it won't check the vmt files.
>
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of NaughtyGeek
> Sent: 30 April 2007 14:28
> To: [email protected]
> Subject: RE: [hlds] Pure Server Mode Question / Request
>
> I'm quite certain that you can set it to check against server content,
> source content or nothing at all.
>
>
> "Server can now force the client to match the server's files."
>
>
>
> -------------- Original message ----------------------
> From: "Chris Barnett" <[EMAIL PROTECTED]>
> > OK, 5% was a bit generous. How about 1% then?
> >
> > Or would you like to "educate" me as to how many servers out there are
> pure
> > vanilla? Because if you take away the match servers it's next to
> nothing.
> >
> > Again, we have the vanilla fans attacking the plugin community, using
> the
> > old "But surely we have to protect ourselves against cheaters" line.
> >
> > Bullshit.
> >
> > It's easy for them (VALVe) to code for the client to be consistent with
> the
> > server. Hell it was done before, but like everything else useful written
> by
> > the independent plugin community, it was broken with a Valve update -
> which
> > no one minds, if only VALVe would listen to the community and run a
> freakin
> > beta program.
> >
> > So why the talk around here of a pure mode which only checks for
> consistency
> > of Valve content?
> >
> > I'll tell why.
> >
> > Because a very small number of people, want a world where only server
> > operators running vanilla Source, to be able to keep out the cheaters,
> > leaving all the custom servers questionable, so that the only the
> vanilla
> > servers get packed out each night.
> >
> > If you really want to stop the cheaters and you want a pure gaming
> > experience at the expense of functionality then just disconnect yourself
> > from the internet and play either your friends on a LAN or some bots.
> >
> > Cheers.
> >
> >
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of
> [EMAIL PROTECTED]
> > Sent: 30 April 2007 13:44
> > To: [email protected]
> > Subject: Re: [hlds] Pure Server Mode Question / Request
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > 5% ???
> >
> > Why do the consistency check at all?  hmmm...maybe because of all the
> > hackers out there?
> > Maybe because of online leagues, cpl, and other lans that people go to
> and
> > want to compete fairly?
> > I agree that special mods and plugins help break up the boredom from
> time
> to
> > time with the vanilla package.
> > And it seems to me that valve is willing to work around some of those
> > although it does mean a bit of work and thought for server operators.
> > But please...educate yourself on the community before you throw out
> baseless
> > random statistics.
> >
> > If you don't like the pure mod being offered...turn it off maybe and
> don't
> > worry about it.
> > Unless you are worried about the 5% of gamers that won't come to your
> server
> > anymore...
> >
> > ----- Original Message ----
> > From: Chris Barnett <[EMAIL PROTECTED]>
> > To: [email protected]
> > Sent: Monday, April 30, 2007 7:13:17 AM
> > Subject: RE: [hlds] Pure Server Mode Question / Request
> >
> > If it's to only enforce the original resources provided by Steam and not
> the
> > server operator, then it's a complete and utter total waste of time
> then,
> > unless you are one of those very, very vocal 5%ers, who are trying to
> force
> > the vanilla game on the rest of us of course...(I don't believe you are
> by
> > the way).
> >
> >
> >
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Roman Hatsiev
> > Sent: 28 April 2007 07:19
> > To: [email protected]
> > Subject: Re: [hlds] Pure Server Mode Question / Request
> >
> > I think that the idea behind pure server mode is to force the
> > consistency of original resources delivered via Steam, not to prevent
> > people from using custom maps.
> >
> > On 28/04/07, Chris Barnett <[EMAIL PROTECTED]> wrote:
> > > If you want a pure server, don't install anything on top.
> > >
> > > There is no need for Valve to do anything.
> > >
> > >
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Keeper
> > > Sent: 27 April 2007 15:54
> > > To: [email protected]
> > > Subject: RE: [hlds] Pure Server Mode Question / Request
> > >
> > > Quoted from the whitelist:
> > >
> > >   //
> > >   // Three types of file specifications:
> > >   //
> > >   //   1. directory\*.*         - refers to all files under the
> directory
> > >   //   2. directory\...         - refers to all files under the
> directory
> > > and all directories under that (recursively)
> > >   //   3. directory\filename      - refers to a single file
> > >
> > > Best way and easiest would be to do the second one.
> > >
> > > Like they show:
> > >
> > >   //
> > >   // By default, when in pure server mode, most content file types are
> > only
> > > allowed to come from Steam.
> > >   //
> > >   materials\...      from_steam
> > >   models\...         from_steam
> > >   sounds\...         from_steam
> > >   scripts\...         from_steam
> > >
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Will
> > > Sent: Friday, April 27, 2007 10:23 AM
> > > To: [email protected]
> > > Subject: Re: [hlds] Pure Server Mode Question / Request
> > >
> > > could you be so kind to point out how that could be done without
> listing
> > the
> > > 8,837 files in 273 folders in a whitelist?
> > >
> > > Thanks
> > >
> > > ----- Original Message -----
> > > From: <[EMAIL PROTECTED]>
> > > To: <[email protected]>
> > > Sent: Friday, April 27, 2007 9:27 AM
> > > Subject: hlds digest, Vol 1 #5351 - 2 msgs
> > >
> > >
> > > > Send hlds mailing list submissions to
> > > > [email protected]
> > > >
> > > > To subscribe or unsubscribe via the World Wide Web, visit
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > or, via email, send a message with subject or body 'help' to
> > > > [EMAIL PROTECTED]
> > > >
> > > > You can reach the person managing the list at
> > > > [EMAIL PROTECTED]
> > > >
> > > > When replying, please edit your Subject line so it is more specific
> > > > than "Re: Contents of hlds digest..."
> > > >
> > > >
> > > > Today's Topics:
> > > >
> > > >   1. Pure Server Mode Question / Request (Will)
> > > >   2. Re: Pure Server Mode Question / Request (Wim Barelds)
> > > >
> > > > --__--__--
> > > >
> > > > Message: 1
> > > > From: "Will" <[EMAIL PROTECTED]>
> > > > To: <[email protected]>
> > > > Date: Fri, 27 Apr 2007 08:59:24 -0400
> > > > Subject: [hlds] Pure Server Mode Question / Request
> > > > Reply-To: [email protected]
> > > >
> > > > We want to lock all default game content to use only steam files,
> > > > everything
> > > > no "replacement" allowed at all for default game content.
> > > > We run servers that plays many default maps but also many custom
> maps,
> > we
> > > > want to allow files from disk only for custom maps with the crc
> checks
> > as
> > > > there will be no steam files for these. Will this be possible or are
> we
> > > > left
> > > > out of all this by running custom maps?
> > > >
> > > > Can there be a var for all default content from Steam but allow
> files
> > from
> > > > disk with crc for content that was not delivered from Steam?
> > > > if in steam use steam if not use from disk and crc
> > > >
> > > > Looking at the whitelist I don't see a way to do this without adding
> all
> > > > the
> > > > files for 150 custom maps file by file to the whitelist, many custom
> map
> > > > files do not path to /custommapname/
> > > >
> > > >
> > > > Also a viewable var for this"?
> > > > I would think many league and community type servers would want to
> run
> > in
> > > > such a mode, with a viewable var so it can be checked by players in
> game
> > > > or
> > > > hlsw.
> > > > I think the viewable vars is important to remove suspicion.
> > > > sv_pure 0/1/2
> > > > say 2 for default = use whitelist
> > > > say 1 From Steam only for all default files and
> > allow_from_disk+check_crc
> > > > for any non steam content
> > > > 0 off
> > > >
> > > > I recall awhile back you saying you were going to look into removing
> > some
> > > > unneeded vars from the server query, can you please make room in the
> > > > server
> > > > query for vars from plugins by removing some like:
> > > > r_VehicleViewDampen
> > > > r_JeepViewDampenFreq
> > > > r_JeepViewDampenDamp
> > > > r_JeepViewZHeight
> > > > r_AirboatViewDampenFreq
> > > > r_AirboatViewDampenDamp
> > > > r_AirboatViewZHeight
> > > >
> > > >
> > > > Thank you
> > > >
> > > >
> > > >
> > > >
> > > > --__--__--
> > > >
> > > > Message: 2
> > > > Date: Fri, 27 Apr 2007 15:28:25 +0200
> > > > From: "Wim Barelds" <[EMAIL PROTECTED]>
> > > > To: [email protected]
> > > > Subject: Re: [hlds] Pure Server Mode Question / Request
> > > > Reply-To: [email protected]
> > > >
> > > > --
> > > > [ Picked text/plain from multipart/alternative ]
> > > > You should be able to do most of what you want simply by modifying
> the
> > > > whitelist.
> > > >
> > > > On 4/27/07, Will <[EMAIL PROTECTED]> wrote:
> > > >>
> > > >> We want to lock all default game content to use only steam files,
> > > >> everything
> > > >> no "replacement" allowed at all for default game content.
> > > >> We run servers that plays many default maps but also many custom
> maps,
> > we
> > > >> want to allow files from disk only for custom maps with the crc
> checks
> > as
> > > >> there will be no steam files for these. Will this be possible or
> are
> we
> > > >> left
> > > >> out of all this by running custom maps?
> > > >>
> > > >> Can there be a var for all default content from Steam but allow
> files
> > > >> from
> > > >> disk with crc for content that was not delivered from Steam?
> > > >> if in steam use steam if not use from disk and crc
> > > >>
> > > >> Looking at the whitelist I don't see a way to do this without
> adding
> > all
> > > >> the
> > > >> files for 150 custom maps file by file to the whitelist, many
> custom
> > map
> > > >> files do not path to /custommapname/
> > > >>
> > > >>
> > > >> Also a viewable var for this"?
> > > >> I would think many league and community type servers would want to
> run
> > in
> > > >> such a mode, with a viewable var so it can be checked by players in
> > game
> > > >> or
> > > >> hlsw.
> > > >> I think the viewable vars is important to remove suspicion.
> > > >> sv_pure 0/1/2
> > > >> say 2 for default = use whitelist
> > > >> say 1 From Steam only for all default files and
> > allow_from_disk+check_crc
> > > >> for any non steam content
> > > >> 0 off
> > > >>
> > > >> I recall awhile back you saying you were going to look into
> removing
> > some
> > > >> unneeded vars from the server query, can you please make room in
> the
> > > >> server
> > > >> query for vars from plugins by removing some like:
> > > >> r_VehicleViewDampen
> > > >> r_JeepViewDampenFreq
> > > >> r_JeepViewDampenDamp
> > > >> r_JeepViewZHeight
> > > >> r_AirboatViewDampenFreq
> > > >> r_AirboatViewDampenDamp
> > > >> r_AirboatViewZHeight
> > > >>
> > > >>
> > > >> Thank you
> > > >>
> > > >>
> > > >>
> > > >> _______________________________________________
> > > >> To unsubscribe, edit your list preferences, or view the list
> archives,
> > > >> please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >>
> > > >
> > > >
> > > >
> > > > --
> > > > ___________________________
> > > > Wim 'TheUnknownFactor' Barelds
> > > > [EMAIL PROTECTED]
> > > > --
> > > >
> > > >
> > > >
> > > > --__--__--
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > > >
> > > >
> > > > End of hlds Digest
> > > >
> > >
> > >
> > >
> > > _______________________________________________
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> > > please visit:
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> > >
> > >
> > >
> > >
> > >
> > > _______________________________________________
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> > > please visit:
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> > >
> > >
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> > please visit:
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> > >
> >
> > _______________________________________________
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> > please visit:
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> >
> >
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> > please visit:
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> >
> >
> >
> >
> > --
> >
> > _______________________________________________
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> > please visit:
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> >
> >
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> please
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>
>
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>
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